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Home»News»Gaming News»Rocket League’s New Update Brings Basketball to the Mix

Rocket League’s New Update Brings Basketball to the Mix

By Aaron SandersMarch 31, 2016

Nearly three weeks ago, we received a look at a teaser for the upcoming Basketball mode in Rocket League. Although we have passed the March madness expected launch, we can now expect to get our hands on the new feature next month.

Within the month of April, the studio Psyonix will be releasing a free to download update called Dunk House. This pack will include both a map and game mode for players to enjoy shooting hoops with their vehicles. The use of physics in Rocket League will surely be a test for some as they try to get a handle on landing the perfect jump in order to score a ‘slam dunk’. Rocket League‘s Twitter account shared a .gif of what we can expect from the new update and how it compares to the standard soccer formula.

Break some axles in the Dunk House this April! #RocketLeagueHoops pic.twitter.com/VA23YUEEXM

— Rocket League (@RocketLeague) March 29, 2016

Currently, there is no word on a confirmed release date from the team at Psyonix. We are however expecting to hear back before the NBC playoffs on April 16th. On Twitter, the Rocket League account responded to a questioning fan in a way that seemed to hint at when we can expect this new content.

@McDonaldss24 The first preview was timed during that. Still appropriate timing for the @NBA!

— Rocket League (@RocketLeague) March 30, 2016

Interested parties can purchase Rocket League across a variety of platforms. The video game is currently supported on PlayStation 4, Xbox One, Microsoft Windows, Linux, and Mac OS for $19.99. In the future, we are expecting cross-platform play across several platforms for those who have friends favoring one system over another.

Sources: Rocket League Twitter, PCGamer

Basketball Dunk House patch physics racing rocket league sports update
Aaron Sanders- The Outerhaven
Aaron Sanders
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After upgrading from an Atari 2600 to an NES on his seventh birthday, Aaron grew up on old school platformers and classic PC point and click adventure games. An IT professional by day, he freelances design, video editing, and illustration in his free time.

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