Close Menu
  • Gaming
    • All Gaming
    • Nintendo
    • PlayStation
    • Xbox
    • PC Gaming
    • Card & Tabletop
    • VR
  • Features
    • Editorials
    • Interviews
    • The Anime Pulse
  • Guides
  • Entertainment
    • All Entertainment
    • Anime & Animation
    • Movies and TV
    • Books
    • Manga & Comics
    • Toys
    • Geek
    • Culture
  • Previews
  • Reviews
    • All Reviews
    • Video Game
    • Anime & Animation
    • Movie & TV
    • Comic Book & Manga
    • Tech & Gear
    • Food
    • Book
    • Toys
    • Tabletop and Card Game
  • Podcasts
    • A-01 Podcast
    • Nintendo Entertainment Podcast
    • Spectator Mode Podcast
  • Contact Us
X (Twitter) YouTube RSS Bluesky Discord
X (Twitter) Instagram YouTube Bluesky Discord
The OuterhavenThe Outerhaven
  • Latest
  • Features
  • Guides
  • Previews
  • Reviews
    • Video Game Reviews
    • Anime & Animation Reviews
    • Comic Book & Manga Reviews
    • Films & TV Reviews
    • Tech Reviews
    • Tabletop and Card Game Reviews
    • Toy Reviews
  • Gaming
    • PlayStation
    • Nintendo
    • Xbox
    • PC Gaming
    • Retro Gaming
    • Tabletop
    • Virtual Reality
  • Entertainment
    • Anime & Animation
    • Comic Books & Manga
    • Films & TV
    • Original English Light Novels DB
    • OELN DB
    • Culture
    • Books
    • Toys
  • Tech
  • Podcasts
    • A-01 Podcast
    • Nintendo Entertainment Podcast
    • Spectator Mode Podcast
The OuterhavenThe Outerhaven
Home»Features»Elden Ring Nightreign’s Co-op Surprised Me—in a Good Way

Elden Ring Nightreign’s Co-op Surprised Me—in a Good Way

But where's the crossplay?
By Keith MitchellFebruary 20, 2025
Elden Ring Nightreign Guardian

There’s little need for me to explain how much I’ve loathed FromSoftware’s approach to co-op in its past games—Demon’s Souls, Dark Souls, Bloodborne, and yes, Elden Ring. The way online co-op was implemented in those games felt like performing witchcraft, saying a prayer, and hoping it would work. Meanwhile, games like Gunfire’s Remnant: From the Ashes and Remnant II proved that not only was it possible for a Soulslike to have solid online co-op, but it could also excel at it. Every time I compared the two developers, I found myself scratching my head, wondering how a smaller studio could outdo the vastly larger and more experienced FromSoftware. So naturally, I was skeptical about Elden Ring Nightreign’s co-op. I’m sure I wasn’t the only one.

Thankfully, FromSoftware has improved the experience in Nightreign, and for good reason. Not only is this game built around the concept of a battle royale—similar to Fortnite—but the traditional co-op mechanics from their previous Soulslike titles simply wouldn’t work here.

How Does Elden Ring Nightreign Co-op Work?

Right off the bat, it’s incredibly simple. You start the game and arrive at the Roundtable, where you can do things like equip runes—along with other features we don’t yet know about. When you’re ready to start playing, you interact with the Roundtable to initiate a session. After some space magic is performed, you’re matched with two other players, you select your character, and off you go.

If you want to play with a friend, there’s an extra step—you’ll need to use a password to ensure you join the same session, regardless if you just want to play with one or two other characters. Even with this minor requirement, it’s still miles ahead of previous FromSoftware games. Once set up, you’re whisked away to a procedurally generated world.

Elden Ring Nightreign - Waiting at the Roundtable

Now, if you played the Nightreign Network Test, you may have noticed only one world was available. But don’t worry—according to Elden Ring Nightreign director Junya Ishizaki, the full game will feature multiple maps with different layouts and environmental variations, including swamps, volcanoes, and more.

But what surprised me the most is how the game handles death. In Dark Souls or Elden Ring’s co-op, death means you’re sent back to your world—game over, no second chances. But since Nightreign is designed around co-op, it takes a different approach, similar to popular battle royale games. If you or your teammates die, you have a short window where you can be revived. You’re essentially knocked down, and an ally must strike you a few times to bring you back. If you die again, they’ll have to hit you even more times. This system works well, especially since some character abilities can revive allies from a distance, making risky revives more manageable. It’s a great idea—even if it is borrowed.

Of course, you can still die but it’s not game over. As long as someone is alive and as long as you aren’t fighting a boss, you can still respawn. Or at least, that’s how it worked in the network test.

Elden Ring Nightreign - Down for the count

From what I experienced in the network test, the connectivity was stable for the most part. I didn’t see many players disconnecting mid-session, outside of those who manually left. The only time I experienced a drop was when the servers went offline. That’s an overwhelmingly positive sign for co-op.

Of course, the network test is a far cry from the full game. While the test may have had thousands of players, the real challenge will come when millions jump in at launch.

The Lack of Crossplay is Still Disappointing

As much as I’m impressed with what Nightreign has shown, I’m still frustrated about the lack of crossplay. As someone who loves playing FromSoftware games, the lack of crossplay has always been a pain point. I primarily play on PC, but whenever a friend asks me to play on another platform, I end up reluctantly buying the game again on PlayStation or Xbox—only to grind and level up a new character from scratch.

While Nightreign doesn’t have traditional leveling or gear progression, it still bothers me that if I want to play with all my friends, I’ll need to purchase it on multiple platforms. Granted, I probably would have done that anyway because I’m a FromSoftware stan. But the lack of crossplay still stings, especially since having it would expand the player pool. We’ve seen how crossplay has boosted other games’ popularity, and even companies that were previously against it have come around. Adding crossplay is a win-win, and it’s disappointing that FromSoft hasn’t embraced it. Maybe next time?

Oh, and yeah. Gunfire Games was able to add crossplay in its games. I just had to add that little stab.

Elden Ring Nightreign - The Recluse is an interesting class

I Can’t Wait to Play More Elden Right Nightreign

Ever since the network test ended, I’ve been going through withdrawals. Like a junkie craving their next fix, I’ve been counting down the days until I can play again. Maybe another network test? A demo? Whatever it is, I need more. And if that doesn’t happen, you can bet I’ll be there on launch day. I’m just surprised and happy to be proven wrong with Fromsoft getting this whole co-op thing done properly.  Sure, there are other concerns but that’s another topic that I’ll be sure to address if those aren’t corrected by the time the game drops.

Elden Right Nightreign releases on May 30th, 2025, for the PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and PC (Steam).

Related Posts

  • Elden Ring Nightreign Deep of Night First Impressions – A Brutal New Challenge
  • Fromsoftware Needs to do Better with Its Cooperative Gameplay Systems
  • Elden Ring Nightreign Closed Network Test Registrations Are Open Now
  • Elden Ring Nightreign Network Test Codes Going Out Now
Elden Ring: Nightreign Fromsoftware Roguelikes soulslike
Keith Mitchell - Headshot-PS_Gear_400x400
Keith Mitchell
  • X (Twitter)
  • LinkedIn

Keith D. Mitchell is the founder and Editor-in-Chief of The Outerhaven, where he has been covering video games and technology for more than 14 years. A lifelong PC gamer, he began building PCs at just eight years old and still loves talking about hardware as much as playing games. His passion for challenging experiences has made him a devoted Soulslike fan, having beaten nearly every FromSoftware release. Keith regularly attends major gaming and technology events to bring firsthand coverage to readers, and continues to enjoy writing about the games and gear that shaped his love for the industry.

Latest Posts

The Summer Hikaru Died Releases Behind-the-Scenes Videos

September 17, 2025

The Strongest Man, Born From Misfortune Receives TV Anime

September 16, 2025

Endless Legend 2 Debuts And Hades Returns as the Major Xbox Game Pass Second Half September 2025 Additions

September 16, 2025

Kakao Entertainment Reveals Their Second Half Lineup

September 16, 2025

I Was Reincarnated as the 7th Prince so I Can Take My Time Perfecting My Magical Ability Reveals Episode 23 Synopsis

September 16, 2025

PlayStation Drops Stunning New Ghost of Yōtei Trailer

September 16, 2025
About Us • Our Team • Contact Us • Privacy Policy • Review Policy • Ethics Policy 
Work With Us • Metacritic Reviews • OpenCritic Reviews• CriticDB Reviews
Copyright @2025 The Outerhaven Productions

Type above and press Enter to search. Press Esc to cancel.