Close Menu
  • News
  • Features
  • Summer Game Fest 2025 Coverage
  • Guides
  • Previews
  • Reviews
  • Gaming News
  • Entertainment News
  • Tech
  • Podcasts
  • About Us
  • Contact Us
X (Twitter) YouTube RSS
Facebook X (Twitter) Instagram YouTube
The OuterhavenThe Outerhaven
  • News
  • SGF 2025
  • Features
  • Guides
    • Elden Ring Nightreign Guides Hub
  • Previews
  • Reviews
    • Video Game Reviews
    • Anime & Animation Reviews
    • Comic Book & Manga Reviews
    • Films & TV Reviews
    • Tech Reviews
    • Tabletop and Card Game Reviews
    • Toy Reviews
  • Gaming
    • PlayStation
    • Nintendo
    • Xbox
    • PC Gaming
    • Retro Gaming
    • Tabletop
    • Virtual Reality
  • Entertainment
    • Anime & Animation
    • Comic Books & Manga
    • Films & TV
    • Original English Light Novels DB
    • OELN DB
    • Culture
    • Books
    • Toys
  • Tech
  • Podcasts
    • A-01 Podcast
    • Nintendo Entertainment Podcast
    • Spectator Mode Podcast
The OuterhavenThe Outerhaven
Home»News»Gaming News»How the Final Fantasy VII Remake Will Reimagine Midgar

How the Final Fantasy VII Remake Will Reimagine Midgar

By Andrew AgressMarch 16, 2020
Aerith Final Fantasy VII Remake

For those of you who played the newly released demo for the upcoming Final Fantasy VII Remake, you may have noticed the expansion of Midgar, the city where the game takes place. That’s right, for those of us who couldn’t attend PAX East or couldn’t snag a ticket to the demo (that was me), Square Enix released it online for PlayStation 4 right after the convention. Even if you never played the original, you may have noticed the sprawling nature of the city in the opening cinematic. This intro differs from the original, showcasing a bird’s eye view of Midgar after introducing us to Aerith, one of our main heroes in the journey.

 

 

In an interview on PlayStation Blog, Final Fantasy VII Remake producer Yoshinori Kitase and co-director Naoki Hamaguchi outlined the major changes they made to the city for the remake and how they expanded it. They spoke about how they mapped out the whole city, drew inspiration from the 2005 movie Advent Children, and drew more attention to the lives of the everyday people living in Midgar. How will these decisions impact the game? By mapping out the city, players can get a real sense of scale and placement. In the demo, the goal is to blow up a reactor. By showing which neighborhoods are near it, players get a sense of what will be affected. The developers used Advent Children for inspiration as it provides a much more realistic version of the city than in the original 1997 game. Kitase explained that similar to the placement of the city, showcasing the lives of its inhabitants will give players a sense of who lives in this city and how they’re affected:

“The original version went straight into the bombing mission. We wanted that feeling that things were already underway, you were in the middle of the action. Yet if you immediately went from there into the panic caused by the bombing mission afterwards, you wouldn’t understand the impact it had on the inhabitants’ everyday lives before that event interrupted them.”

Of course, the remake will blend the old with the new. As some things change, others will stay the same. A perfect example is the Shinra headquarters in the middle of the city. While the inside will see major changes, players will note that the outside remains untouched. Hamaguchi explained the reason for this, as they changing too much “could really affect people’s memories of what Midgar should look like.”

If you don’t have access to the demo, you can check out our playthrough of it, as well as the expansive detail of the city of Midgar right here. And for those of you who have seen it, you’ll be able to explore more of the city’s changes when the Final Fantasy VII Remake releases on April 10th.

 

Final Fantasy final fantasy 7 final fantasy vii Final Fantasy VII Remake square-enix
Avatar photo
Andrew Agress
  • Website
  • X (Twitter)

Andrew comes from the majestic land of New Jersey (the part that doesn't smell). A big fan of sketch comedy, he writes and performs it whenever possible. He gets his powers from listening to indie folk music and drinking aloe water.

Related Posts

Fatal Fury: City of the Wolves Andy Bogard Gameplay Trailer Revealed

My Nintendo Switch 2 Dock Died in Less Than a Week

Virtua Fighter 5 R.E.V.O. 1.04 Patch Released – Replays Aplenty

More Nintendo Switch 2 Records Revealed For The US and Japan

Sony Admits To Monitoring Nintendo Switch 2 Success

Atelier Resleriana: The Red Alchemist & The White Guardian Gets First Look

Latest Posts

Fatal Fury: City of the Wolves Andy Bogard Gameplay Trailer Revealed

June 15, 2025

My Nintendo Switch 2 Dock Died in Less Than a Week

June 15, 2025

Manga Review: Rainbows After Storms Vol. 4

June 15, 2025

Manga Review: Rainbow Days Vol. 16

June 15, 2025

Virtua Fighter 5 R.E.V.O. 1.04 Patch Released – Replays Aplenty

June 15, 2025

The Evil Within Deserved More: A Great Horror Series Left Behind

June 15, 2025

More Nintendo Switch 2 Records Revealed For The US and Japan

June 15, 2025
About Us • Our Team • Contact Us • Privacy Policy • Review Policy • Ethics Policy 
Work With Us • Reviews on Open Critic • Reviews on CriticDB
Copyright @2025 The Outerhaven Productions

Type above and press Enter to search. Press Esc to cancel.