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Home»News»Gaming News»PC Gaming»Cyberpunk 2077 Update 1.04 Addresses Performance Issues

Cyberpunk 2077 Update 1.04 Addresses Performance Issues

By Keith MitchellDecember 11, 2020
Sorry my dude, even your charming face can't help this game at the moment

The first of many, I’m sure of.

Just a day ago, CD Projekt Red released Cyberpunk 2077, the biggest title of 2020 so far, though the release was anything but smooth. Due to numerous complaints regarding performance across the board, the game is definitely in rough shape. However, CDR has been paying attention and has released the first of many patches to address the performance concerns; Update 1.04.

This patch is now available on PS4, Xbox One, and PC. While Cyberpunk 2077 is playable on PS5 and Xbox Series X|S, the next-gen version isn’t available and won’t be until 2021. Thus you’ll be playing it via backward compatibility. 

This patch also addresses the problematic concern that braindance sequences in the game have triggered a seizure in those who have Epilepsy. This was reported by Gameinformers Liana Ruppert, who contacted CDR regarding this concern. To say that this was an oversight is an understatement. The last thing I want to think of when playing a game is wondering if have it will physically affect me. I don’t suffer from this condition, but thankfully this has been addressed for those who do.

We haven’t tested the patch yet, but you can read our early impressions of the performance on the PlayStation 4 here and here. We’ll follow up once we’ve installed the update in the same article.

You can find the patch notes below.

Quests

  • Fixed an issue with completing the final objective in Gig: Freedom of the Press.
  • Fixed an issue with starting conversation with Johnny at the end in Life During Wartime.
  • Corrected a rare issue with NPCs no longer calling V if A Like Supreme quest was abandoned mid-way.
  • Fixed an issue with Nix not going into his default state in Spellbound and KOLD MIRAGE.
  • Fixed issues blocking progress in I Fought The Law if the quest area is left.
  • Fixed inability to find Delamain in Epistrophy.
  • Fixed issues related to remaining in the second phase of the quest after finishing Pacifica fight with Ozob if played after Finals.
  • Fixed an issue with Nomads no longer present if V leaves the quest area mid-combat in With a Little Help from My Friends/Queen of the Highway.
  • Adjusted mappings and re-enabled quest tracker in M’ap Tann Pèlen/I Walk the Line/Transmission.
  • Fixed constraints on freedom to get up and sit down if neither blueline condition is met in Violence.
  • Fixed issues with time and space resulting from leaving the quest area or abandoning the quest in Following the River.
  • Fixed an issue with conversation with Johnny not starting after leaving the hotel in Tapeworm.
  • Fixed an issue with quest being blocked upon leaving the quest area before climbing the hill in Following the River.
  • Fixed the objective “Go into booth 9” not completing if the room’s entered too fast in Automatic Love.
  • Fixed Jackie’s issues with sitting still in The Ripperdoc.
  • Other quest fixes

Gameplay

  • Fixed the preview in weapon crafting.

Visual

  • Reduced vehicle appearance pop-in.
  • Speeded up switching first person perspective to third person perspective in a vehicle.
  • Fixed issues with animations missing from important quest NPCs during cinematics.

Performance & Stability

  • Improved stability, including various crash fixes.

Miscellaneous

  • Modified the flashing effect on braindances to reduce the risk of inducing epileptic symptoms. The effect has been smoothed out and the flashes reduced in frequency and magnitude.
  • Removed copyrighted songs incorrectly present in the game with “Disable Copyrighted Music” feature toggled on.

PC-specific

  • Switching language to default in the in-game settings now correctly sets it to the language of your Steam client.

Console-specific

  • Improved reflections quality on Xbox One and PlayStation 4 to eliminate the smudge effect.
  • Fixed “The Wasteland” achievement being stuck on 97% after completing all relevant missions in The Badlands on Xbox.
  • Fixed an issue with missing PT-BR VO for Xbox players in Americas.

Cyberpunk 2077 is now available to play on PS4, PS5 (BC), Xbox One, Xbox Series X|S (BC), PC and Stadia.

Related Posts

  • Cyberpunk 2077 release delayed to September 2020
  • CD Projeckt Red is hosting a special Cyberpunk 2077 livestream during TGS 2020
  • Cyberpunk 2077 Gets Delayed Again, releasing November 2020
  • Cyberpunk 2077 Has Gone Gold, the wait isn’t that much longer now
CD Projekt Red cyberpunk 2077 PC Ps4 PS5 XBox one Xbox Series X
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Keith D. Mitchell is the founder and Editor-in-Chief of The Outerhaven, where he has been covering video games and technology for more than 14 years. A lifelong PC gamer, he began building PCs at just eight years old and still loves talking about hardware as much as playing games. His passion for challenging experiences has made him a devoted Soulslike fan, having beaten nearly every FromSoftware release. Keith regularly attends major gaming and technology events to bring firsthand coverage to readers, and continues to enjoy writing about the games and gear that shaped his love for the industry.

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