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Home»News»Gaming News»PC Gaming»Sekiro: Shadows Die Twice Update 1.03 Addresses Bugs And Performance Woes

Sekiro: Shadows Die Twice Update 1.03 Addresses Bugs And Performance Woes

By Keith MitchellApril 22, 2019
sekiro-shadows-die-twice-reveal-02

Yes, there’s also a nerfed encounter

There’s a new update being released today for Fromsoftware’s Sekiro: Shadows Die Twice. Update 1.03, will be made available for the PS4, Xbox One, and PC. This update will be available as of  April 22nd at 6PM PT / 9PM RT. This update also isn’t optional and will be applied as soon as you start the game up after the release date.  

While it doesn’t include an “Easy Mode” that many have been asking for. It does introduce several changes, such as raising the effectiveness of certain prosthetic tools and techniques, and the cost to use them. They also nerfed an encounter and addressed several bugs.

Lastly, this update will also address the performance woes across all the platforms. Hopefully, this means the Xbox One X and PS4 Pros will be able to handle the framerate better than they did at launch.

Check out the full list of changes below:

Improvements to Strategic Approaches

  • Adjusted the efficiency and Spirit Emblem cost of the following to encourage usage and diversity of approach:
    • Prosthetic Tools: “Lazulite Sacred Flame,” “Loaded Axe” series, “Sparking Axe,” “Lazulite Axe”
    • Combat Arts: “Ashina Cross,” “Dragon Flash,” “One Mind,” “Floating Passage,” “Spiral Cloud Passage,” “Mortal Draw,” “Empowered Mortal Draw”
    • Items: “Spiritfall” series
  • Reduced the Posture damage dealt by the first hit of the Combat Arts “Senpou Leaping Kicks” and “High Monk” as it was causing more damage than intended in certain cases. Posture damage dealt in the latter-half of the combo has been increased.
  • Increased the Poison build-up dealt by the Prosthetic Tool “Sabimaru” against enemies that were intended to be weak against it.
  • Increased the drop rate of “Divine Confetti” for Fencers in Ashina Castle.
  • Adjusted loading screen tips and tutorial text, as well as adding new text.

Other Fixes

  • Slightly reduced Posture and Vitality of Blazing Bull in order to improve game pacing and balance time in combat.
  • Lowered the price of information sold by Anayama the Peddler.
  • The Chained Ogre inside Ashina Castle is now Red Eyed.
  • Fixed a bug where “Gokan’s Sugar” and “Gokan’s Spiritfall” were not mitigating player Posture damage taken while guarding or deflecting enemy attacks.
  • Fixed a bug where system crashes could cause save data to become corrupted on PC.
  • Fixed a bug where certain enemies would sometimes stop attacking the player.
  • Fixed a bug where certain actions could not be performed after reconfiguring the controls.
  • Fixed certain bugs that were allowing the player to access unexpected areas, which could result in becoming unable to obtain items or make further progress.
  • Fixed cases of certain text being displayed incorrectly.
  • Improved stability.
  • Improved performance.
  • Other various bug fixes.

Sekiro: Shadows Die Twice is available for the PS4, Xbox and PC. We played, we loved it and we can’t wait for the eventual DLC.

Related Posts

  • Sekiro: Shadows Die Twice to release in March 2019
  • New Sekiro: Shadows Die Twice trailer shows new gameplay and enemies we haven’t seen before
  • Sekiro: Shadows Die Twice Release Trailer Has Been Released
  • Sekiro: Shadows Die Twice Tops Two Million Sales In Just 10 Days
Fromsoftware PC Ps4 Sekiro: Shadows Die Twice Update 1.03 XBox one
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Keith Mitchell
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Keith D. Mitchell is the founder and Editor-in-Chief of The Outerhaven, where he has been covering video games and technology for more than 14 years. A lifelong PC gamer, he began building PCs at just eight years old and still loves talking about hardware as much as playing games. His passion for challenging experiences has made him a devoted Soulslike fan, having beaten nearly every FromSoftware release. Keith regularly attends major gaming and technology events to bring firsthand coverage to readers, and continues to enjoy writing about the games and gear that shaped his love for the industry.

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