When I headed out to PAX East 2018, I was asked to check out a game called Rico. A co-op shooter, that has you places you in the role of a cop that has just 24 hours to solve a case. Except you won’t be tracking down clues and following up on leads. Nope, here you’ll be hunting down criminals, dodging bullets via bullet time, in an exciting procedurally-generated action movie FPS. To be honest, I joked and remarked that it reminded me of the Lethal Weapon movies, to which multiple people around me agreed.
I enjoyed what I played and thought the game had potential, so I was looking forward to it. Except for the developer, Ground Shatter, went dark and I hadn’t seen an update regarding the game for months. In fact, I reached out a few days ago and asked what was happening; they told me they couldn’t tell me.
Now we know that Rico now has a release date of March 12 and will be arriving on the PlayStation 4 (physical) and Xbox One (digital). Then on March 13, Rico will bless the Nintendo Switch (physical), with the PC version coming on March 14, 2019. It will be priced $19.99 for all platforms.
We’re happy to announce that action-pumped co-op shooter #RicoTheGame by @GroundShatter will be released on PlayStation 4 on March 12, Xbox One on March 13 and Nintendo Switch and PC on March 14 for €19.99 / $19.99!
Are you ready for a visit to San Amaro? pic.twitter.com/kCUI0VANMH
— RSG Team (@RisingStarGames) February 8, 2019
I’m interested to see how far along Rico has progressed since my hands-on with the title. I know when speaking with the developer on hand during PAX East 2018, they had some ambitious plans for the title. Such as leaderboards, daily challenges, and a few other things. I also want to see how the title performs when it comes to the online multiplayer portion since we didn’t get a chance to check that out. For those aren’t a fan of online shooters, not to worry as the game supports local co-op as well.
We’ll definitely cover Rico when it gets released, so keep to check to check back when it does.