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Home»News»Gaming News»XSEED And Marvelous Unveil A Number Of Upcoming PC & Console Games

XSEED And Marvelous Unveil A Number Of Upcoming PC & Console Games

By Keith MitchellApril 11, 2018

Well, this was very unexpected. Today, XSEED and Marvelous dropped a bombshell and announced a bunch of titles for multiple consoles and the PC.

Leading the news is Bullet Witch, A third-person shooter which previously was released on the Xbox 360. This is now heading to the PC on April 25th, 2018, with both visual and gameplay improvements.  Hopefully, this includes better controls, as that hurt the original release. 

Originally released for the Xbox 360 in 2006, Bullet Witch offered a unique combination of Japanese dark-fantasy aesthetics and Western-style military action. This hidden gem is coming back and will be ready for action on Windows PC for a new generation of gamers with a host of visual and quality-of-life improvements. Take control of Alicia and her powerful, multi-purpose “gunrod” to lay waste to demonic foes by bullet or spell, even using the surrounding environment as part of her arsenal. All original cosmetic and content DLC is included in this re-release, providing access to every in-game costume immediately and adding bonus missions that expand the length of the campaign well beyond the story’s conclusion.

Fate/EXTELLA LINK, a follow-up to Fate/EXTELLA, was announced for the PS4 and PS Vita (Winter 2018). A new chapter on the battle for dominance over the virtual world of SE.RA.PH while adding an expanded cast of legendary heroes from other entries in the Fate series, along with added online play for the PS4.

Picking up where the story ended in Fate/EXTELLA: The Umbral Star, Fate/EXTELLA LINK expands the roster of playable Servants with 10 new legendary heroes added to the original selection of 16. These new Servants hail from other entries in the Fate series and include the likes of Astolfo, Scàthach, and Francis Drake. The high-speed action gameplay of Fate/EXTELLA: The Umbral Star continues with improved visuals and new battle mechanics in both single-player and an added multiplayer mode supporting 4-on-4 online battles. Players will also be able to move freely around their new base camp—a medieval cathedral suspended in the sky—and interact with Servants to build bonds with them, taking on side missions that further flesh out their backstories.

Two SENRAN KAGURA titles also were part of the news. SENRAN KAGURA Burst Re:Newal, an HD remake of the SENRAN KAGURA Burst is heading to the PS4 and PC this Fall. This updated version will bring a full 3D experience and fresh, new mechanics to fans of the action-focused series this fall. I can always use a good beat em’ game, on any platform.

Originally released under the name SENRAN KAGURA Burst in North America and serving as a “director’s cut”-style take on the inaugural entry in this now storied series, SENRAN KAGURA Burst Re:Newal brings the prior release’s classic 2.5D action to modern hardware with a full 3D remake and a fresh retelling of the story that started it all. This fast-paced brawler will provide updated combat mechanics and character models, as well as all-new special effects for a voluptuous visual feast! The series’ popular Dressing Room mode continues to see expansions too, with a wealth of new outfits and options that allow players to customize their favorite girls’ looks and styles. With additional DLC episodes to come that will reveal new story episodes for Yumi and Miyabi detailing their histories prior to meeting Asuka and Homura, SENRAN KAGURA Burst Re:Newal delivers an authentic recreation of the original game while ensuring that series fans will have plenty of new content to look forward to!

Along with SENRAN KAGURA Reflexions. Previously released as Shinobi Refle: SENRAN KAGURA in Japan in 2017, this title will make its Western debut on the Nintendo Switch this summer 2018. Feel the heartbeat of shinobi heroine Asuka via the unique properties of the Joy-Con controllers, and embark on an emotional rollercoaster with this hands-on narrative featuring branching story paths and introducing a brand new genre to the SENRAN KAGURA oeuvre!

After brutal melees, rhythmic cooking contests, and shockingly serious water gun fights, the SENRAN KAGURA series is ready to take on the world of interactive storytelling for the first time and give players a chance to get to know the shinobi heroine Asuka in surprising new ways. SENRAN KAGURA Reflexions uses the unique properties of the Joy-Con™ to employ the art of reflexology and massage. Melt away Asuka’s worries and stresses by hand or through a variety of useful tools and explore deeper relationships than have ever been possible in the series before.

The advanced HD rumble technology provides a more realistic sense of interaction and feeling with Asuka, helping guide players to react to her signals and deliver some much-needed relaxation. Interacting with her in different ways will lead players across branching paths toward one of seven different story scenes and six unique endings—and that’s just for Asuka. Additional DLC characters including fan-favorites Yumi, Murasaki, and Ryona will be released after launch.

That’s definitely a mouthful. Looking forward to more SENRAN KAGURA, that’s for sure. And I’m also happy to see an old favorite of mine (yes, it as terrible but that’s why it was soo good), in Bullet Witch, getting some HD love. 

Bullet Witch Fate/EXTELLA LINK Marvelous SENRAN KAGURA Burst Re:Newal SENRAN KAGURA Reflexions Xseed
Keith Mitchell - Headshot-PS_Gear_400x400
Keith Mitchell
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Keith D. Mitchell is the founder and Editor-in-Chief of The Outerhaven, where he has been covering video games and technology for more than 14 years. A lifelong PC gamer, he began building PCs at just eight years old and still loves talking about hardware as much as playing games. His passion for challenging experiences has made him a devoted Soulslike fan, having beaten nearly every FromSoftware release. Keith regularly attends major gaming and technology events to bring firsthand coverage to readers, and continues to enjoy writing about the games and gear that shaped his love for the industry.

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