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The OuterhavenThe Outerhaven

Our First Look At Shenmue III Brings Back Dreamcast Memories

By Keith MitchellAugust 21, 2017
shenmue-3-header

Ever since Sony and Ys Net announced that they would be bringing back a Dreamcast classic, I was very skeptical. I mean, this is Shenmue we’re talking about. A masterpiece in its time, a cult classic and to many, more than just a video game. But the ever faithful, Yu Suzuki, is at the helm so I dropped my guard and decided to wait for the day that it would finally be released before I pass judgment on it.

While today isn’t the day that Shenmue III is being released, as we get our first trailer for it. And I have to say that despite it looking a bit rough, it definitely shows some promise. The music was very moving and we’ve finally seen what the development team has been working on for the past few years. It has a long development cycle, for sure, but I did enjoy what I saw.

But seriously, that guy that Ryo was sparring against could give the previous Marvel vs Capcom Infinite Chun-Li a run for her money. Sega, please make sure those faces and the facial animations do not look like that!

Shenmue III currently does not have an exact release date but will be released sometime in 2018. As recent, it was announced that Deepsilver will handle the publishing duties for the PS4 and PC versions. The title will see both a digital and physical releases at launch.

deep silver dreamcast playstation 4 sega Shenmue III sony unreal engine 4 Windows 10 Ys Net Yu Suzuki
Keith Mitchell - Headshot-PS_Gear_400x400
Keith Mitchell
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Keith D. Mitchell is the founder and Editor-in-Chief of The Outerhaven, where he has been covering video games and technology for more than 14 years. A lifelong PC gamer, he began building PCs at just eight years old and still loves talking about hardware as much as playing games. His passion for challenging experiences has made him a devoted Soulslike fan, having beaten nearly every FromSoftware release. Keith regularly attends major gaming and technology events to bring firsthand coverage to readers, and continues to enjoy writing about the games and gear that shaped his love for the industry.

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