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Home»News»Gaming News»Rise of the Tomb Raider PC release date set for Janurary 28th

Rise of the Tomb Raider PC release date set for Janurary 28th

By Keith MitchellJanuary 5, 2016
Rise of the Tomb Raider

Square Enix and Crystal Dynamics have announced that PC version of Rise of the Tomb Raider will be released on January 28th, 2016, for Windows 7/8/8.1/10.  However, as per previous rumors, the title will not be a Windows 10 exclusive title and will be available via Steam, Windows Store, Amazon’s storefront, as well as many other distribution channels. The PC version will include everything from the Xbox One and Xbox 360 versions, adds enhanced graphical features, 60FPS and support for 4K displays.

In addition, there will be three versions of the game; Standard, which includes a copy of Rise of the Tomb Raider for $59.99, which is available via retail and digital copies. Digital Deluxe, for $89.99 and will include a Season pass for all current and future DLC and a Collector’s Edition, for $149.99 and will include everything from the Digital Deluxe plus a 12 inch statue of Laura Croft, a replica of her journal, necklace and a steel case.

PC Minimum Specifications:

  • Minimum OS: Windows 7 64bit
  • Processor:  Intel Core i3-2100 or AMD equivalent
  • GPU: NVIDIA GTX 650 2GB or AMD HD7770 2GB
  • RAM: 6GB
  • HD Space: 25GB
  • DirectX: DirectX 11
  • Input: Mouse + Keyboard

For more info on Rise of the Tomb Raider, be sure to check out www.tombraider.com.

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amazon Crystal Dynamics PC PC gaming Rise of the Tomb Raider square-enix steam windows store
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Keith D. Mitchell is the founder and Editor-in-Chief of The Outerhaven, where he has been covering video games and technology for more than 14 years. A lifelong PC gamer, he began building PCs at just eight years old and still loves talking about hardware as much as playing games. His passion for challenging experiences has made him a devoted Soulslike fan, having beaten nearly every FromSoftware release. Keith regularly attends major gaming and technology events to bring firsthand coverage to readers, and continues to enjoy writing about the games and gear that shaped his love for the industry.

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