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Home»News»Gaming News»Gamestop Gets Serious with Game Publishing

Gamestop Gets Serious with Game Publishing

By Keith MitchellApril 18, 2016
Gamestop Storefront

I was only a matter a time before Gamestop decided to ramp up it’s publishing division. While it was announced a while ago that Gamestop would be publishing the upcoming Insomniac title, Song of the Deep, it looks like they’re going on step further now. As reported by MCVUK, the company has now signed several other major AAA studios which includes not only Insomniac Games but also Fronzenbyte, Ready at Dawn and Tequila Works (The Evil Within, Deadlight).  

gametrust-logo

The name of this new publishing division has been named “Gametrust” and they plan on pumping out between 5-10 games every year. In addition, newly formed division is also in talks with 20 other development houses, so expect to see some more news about Gametrust. Gamestop’s focus for Gametrust will be aimed solely at publishing games for both the console and PC platforms, both physically and digitally. 

“GameTrust will revolutionize the game development and distribution process by offering a new way for independent developers to create and introduce their own IP to a broad gaming audience and for gamers to discover and enjoy exclusive new video game experiences,”

What do you think about this? Is this the next step for Gamestop, seeing how the gaming landscape is changing?

Source: MCV

Fronzenbyte gamestop Gamestrust Insomniac publishing Ready at Dawn Song of the Deep Tequila Works
Keith Mitchell - Headshot-PS_Gear_400x400
Keith Mitchell
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Keith D. Mitchell is the founder and Editor-in-Chief of The Outerhaven, where he has been covering video games and technology for more than 14 years. A lifelong PC gamer, he began building PCs at just eight years old and still loves talking about hardware as much as playing games. His passion for challenging experiences has made him a devoted Soulslike fan, having beaten nearly every FromSoftware release. Keith regularly attends major gaming and technology events to bring firsthand coverage to readers, and continues to enjoy writing about the games and gear that shaped his love for the industry.

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