PlayStation has finally given fans an answer about its PC strategy. Well, sort of. Following months of speculation after Bloomberg first reported that Sony was reconsidering its PC plans, PlayStation has reportedly told staff that its narrative single-player games will remain PlayStation exclusives moving forward.
According to Bloomberg’s Jason Schreier, PlayStation Studios CEO Hermen Hulst shared the update during a company town hall on Monday, May 18, 2026. If accurate, this would mark the end of PlayStation’s six-year experiment of bringing many of its biggest single-player games to PC.
SCOOP: PlayStation studio business CEO Hermen Hulst told staff in a town hall Monday morning that the company's narrative single-player games will now be PlayStation exclusive, confirming Bloomberg's reporting from earlier this year.Original story from March: www.bloomberg.com/news/article…
— Jason Schreier (@jasonschreier.bsky.social) 2026-05-18T18:47:45.020Z
And honestly, what a mess that experiment ended up being. Instead of fully committing to PC, PlayStation often did the bare minimum, pushed PC players toward PlayStation Network requirements, and repeatedly ran into backlash from a community that was already skeptical of how Sony handled the platform.
Then, rather than just saying what the plan was, PlayStation let the news come through reports and leaks instead of using its own blog or social channels. Just rip the bandage off already.
I still think this may be an ill-advised decision. Not because I need to play PlayStation games on PC, as I’ve owned a PS5 since day one, but because consoles are getting more expensive and Sony has already been raising prices across its hardware and services.
Market leader or not, the audience will ultimately decide if it wants to keep paying higher premiums for the PlayStation experience. I’m not deluded enough to think people won’t still buy in, because many absolutely will, but we are also in a timeline where people are not blindly running out to buy every console the moment it hits store shelves.
If PS5 prices continue to climb, and components like RAM and storage keep getting more expensive, some players may decide not to buy into PlayStation hardware at all. That is where PC could have still helped Sony, because even if console momentum slows, PC players are still potential customers. Cutting them off from future narrative single-player games feels short-sighted, especially when those games could continue selling years after their original PlayStation release. But at least we have an answer. Well, sort of.
As of this writing, PlayStation still has not said this publicly. Until it does, this remains another one of those situations where we are hearing about Sony’s plans through reporting instead of from Sony itself. At this point, though, it feels like it is time to move on. Still, I would have loved that long-rumored Demon’s Souls and Bloodborne PC port.

