Looks like Soulslike fans are going to have to go without one more game this year, as CI Games has revealed that Lords of the Fallen II has been delayed to 2027.
The update was recently shared on social media, with CI Games stating that Lords of the Fallen II is now targeting a Q1 2027 release window. According to the studio, the extra development time will allow the team to further refine and polish the game, with the goal of delivering the highest possible quality at launch.
Lords of the Fallen II Development Update.
Lords of the Fallen II is now set for a Q1 2027 release window.
As development progresses, we have worked closely with the Gameplay Feedback Team, a dedicated group of seasoned Souls-like veterans within our Launch Creative Team. Their… pic.twitter.com/aBZruTQ72X
— Marek Tyminski (@tyminski_marek) June 23, 2026
That makes sense, especially for anyone who played the 2023 reboot/reimagining of the series, Lords of the Fallen. While I enjoyed what Hexworks was going for, there’s no denying that the game had its fair share of bugs and performance issues when it first launched. It got to the point where the developer was releasing updates and patches constantly, sometimes even multiple times in the same day, just to get things into better shape.
Personally, I agree with this decision, even if it means I won’t get to play Lords of the Fallen II as soon as I had hoped. From what I’ve seen so far, it looks like it could be an amazing ride, and the last thing I want is for the sequel to stumble out of the gate because it needed more time.
As I mentioned in my Lords of the Fallen review, and several times after that, the game would have landed much better if the performance had been stronger across the board. The PC version had its issues, but the console versions were in even rougher shape, and that really held the game back from being as good as it could have been.
CI Games also noted that the delay gives the team more time to work with feedback from what it calls its Gameplay Feedback Team, a group made up of experienced Soulslike players within its launch creative team. That feedback, combined with the studio’s own vision, has apparently helped identify areas where the game can be improved before release.
There’s also the matter of timing. CI Games said the new release window moves Lords of the Fallen II outside of a highly competitive holiday release period, which is probably the right call. The end of 2026 is already looking packed, and a game like this deserves room to breathe instead of getting buried under everything else.
So, while the delay is disappointing, this feels like the smart move. If the extra time means Lords of the Fallen II launches in a much better state than its predecessor did, then I’m all for it. It just means I’ll be expecting an amazing experience when the title drops next year.
Lords of the Fallen II is currently in development for PlayStation 5, Xbox Series X|S, and PC.


