LEGO and Paradox Interactive have officially revealed LEGO Skylines, a new city-building game that combines the creative freedom of LEGO with the city management and simulation elements that helped make the Cities: Skylines series so popular.
Developed by Iceflake Studios, LEGO Skylines was announced during Gamescom 2026 Opening Night Live. The game is being developed for PlayStation 5, Xbox Series X|S, Nintendo Switch 2, and PC via Steam. Paradox Interactive has not announced a release date or release window.
The announcement comes after LEGO Skylines was unexpectedly spotted earlier this year through South Korea’s Game Rating and Administration Committee. The rating listed Paradox Interactive alongside the previously unannounced title, leading to speculation that the company was working on a LEGO-themed spin on its popular city-building formula. Neither LEGO nor Paradox confirmed the project at the time, but the game has now officially been revealed.
LEGO Skylines looks set to put creativity at the heart of the experience. Players will be able to construct their own cities while managing electricity, food, water, hospitals, garbage collection, sewage, and the other services needed to keep everything running. They can also build homes, provide jobs, create parks, and place plenty of donut shops throughout their cities.
The official description promises a city-builder that can be enjoyed casually for a few minutes or become the kind of game where players suddenly realize they have spent hours tweaking their creation.
The LEGO aesthetic could also give the traditional city-building formula a very different feel. Instead of simply constructing roads and placing buildings, players will be able to create cities that look as though they were assembled from the iconic bricks themselves. An extensive selection of buildings, decorations, and customization options will allow players to make their cities beautiful, unusual, or a combination of both.
That approach could make LEGO Skylines particularly appealing to players who enjoy the creative side of city builders just as much as the management and simulation elements.
The project is also an interesting move for Paradox Interactive. Cities: Skylines has become one of the company’s most recognizable franchises since the original game was released in 2015, although the launch and subsequent development of Cities: Skylines II have been considerably more complicated.
Iceflake Studios took over development of Cities: Skylines II at the beginning of 2026 following the departure of original developer Colossal Order. Now, the studio is bringing its city-building experience to LEGO Skylines, giving the formula an opportunity to reach a potentially broader audience.
For fans of both LEGO and city-building games, the combination already sounds like a surprisingly natural fit. Building a city brick by brick feels like an idea that was always waiting to happen, and LEGO Skylines could provide a more accessible and playful take on the genre while retaining the creativity and management that players expect from a city builder.



