Close Menu
  • News
  • Features
  • Summer Game Fest 2025 Coverage
  • Guides
  • Previews
  • Reviews
  • Gaming News
  • Entertainment News
  • Tech
  • Podcasts
  • About Us
  • Contact Us
X (Twitter) YouTube RSS
Facebook X (Twitter) Instagram YouTube
The OuterhavenThe Outerhaven
  • News
  • SGF 2025
  • Features
  • Guides
    • Elden Ring Nightreign Guides Hub
  • Previews
  • Reviews
    • Video Game Reviews
    • Anime & Animation Reviews
    • Comic Book & Manga Reviews
    • Films & TV Reviews
    • Tech Reviews
    • Tabletop and Card Game Reviews
    • Toy Reviews
  • Gaming
    • PlayStation
    • Nintendo
    • Xbox
    • PC Gaming
    • Retro Gaming
    • Tabletop
    • Virtual Reality
  • Entertainment
    • Anime & Animation
    • Comic Books & Manga
    • Films & TV
    • Original English Light Novels DB
    • OELN DB
    • Culture
    • Books
    • Toys
  • Tech
  • Podcasts
    • A-01 Podcast
    • Nintendo Entertainment Podcast
    • Spectator Mode Podcast
The OuterhavenThe Outerhaven
Home»News»Gaming News»IO Interactive CEO Reveals Surprising Cost Reduction from Hitman 2016’s $100 Million to Hitman 3’s $20 Million

IO Interactive CEO Reveals Surprising Cost Reduction from Hitman 2016’s $100 Million to Hitman 3’s $20 Million

By Solomon ThompsonJune 26, 2025
IO Interactive CEO Reveals Surprising Cost Reduction from Hitman 2016’s $100 Million to Hitman 3’s $20 Million

In an interview with The Game Business, IO Interactive’s CEO, Hakan Abrak, revealed the surprising costs of the Hitman series, pointing out that their trend is actually the opposite of what one might expect, thanks to a crucial solution.

In practice, the production costs have surprisingly decreased significantly from Hitman: Absolution to Hitman 2 and finally to Hitman 3. Remarkably, Hitman 3 cost much less than the first game, all thanks to the important decision to reuse assets.

“I was the executive producer on [2012’s] Hitman Absolution, and I swore never to do more new toilets,” Abrak joked about a detail from the game that was seen as symbolic of the extensive creative work done at the time and the policy that was subsequently adopted.

The idea of never making “new toilets” again was a way to make the best use of resources by reusing assets for future games, saving both money and time in development.

The huge amount of work put into Hitman: Absolution allowed for excellent results but came at a significant economic and energy cost: “Without being too precise, Hitman 2016… let’s say it was a $100 million game. Hitman 2 was maybe $60 million. Hitman 3 was $20 million.”

Still, the quality of the games got better, as shown by press reviews. IO Interactive’s CEO pointed out that Hitman 3 received the best reviews, moving from the low 80s for Absolution to 82 for Hitman 2 and 87 for Hitman 3 on Metacritic.

“With Absolution, we wasted so much. It was a wasteful production. As studio production director back then, I completely changed our thinking,” explained Abrak.

He added, “The World of Assassination is a vision that started 13, 14 ago years ago. Building this foundation, the brick system as we call it, where we can make an experience, like [new Hitman mission featuring Mads Mikkelsen] very quickly and efficiently.”

He mentioned that this foundation has been crucial for creating a sustainable AAA production. While they’re not claiming to have everything perfect, the team continues striving for improvement and be less wasteful, but still super ambitious.

hitman Hitman 2 Hitman 3 io interactive
Solomon Thompson
  • Website

Solomon is a full-time student who loves gaming and writing about it. He also enjoys lifting weights and always makes sure to finish a book when he has the time.

Related Posts

“hololive English -Advent-” POP UP SHOP Arrives at Anime Expo 2025

Super Mario Strikers Announced For Nintendo Switch Online

MindsEye Actor Criticizes Game’s Early Release, Says ‘I Don’t Like This Model’

Monolith Soft Shows Off Their Xenoblade Chronicles X Definitive Edition Avatars!

Chained Echoes Getting Information For DLC Ashes Of Elrant

Is Kirby Air Riders The Reason We’re Getting Another Super Smash Bros Game?

Latest Posts

SHIBUYA TSUTAYA × Design COCO Launches New Brand: Project AXGRIT Begins

June 27, 2025

“hololive English -Advent-” POP UP SHOP Arrives at Anime Expo 2025

June 27, 2025

Super Mario Strikers Announced For Nintendo Switch Online

June 27, 2025

MindsEye Actor Criticizes Game’s Early Release, Says ‘I Don’t Like This Model’

June 26, 2025

Anime Review: Your Forma

June 26, 2025

Monolith Soft Shows Off Their Xenoblade Chronicles X Definitive Edition Avatars!

June 26, 2025

Hit Anime Films and Series Dominate the 2025 Collision Awards with 10 Nominations

June 26, 2025
About Us • Our Team • Contact Us • Privacy Policy • Review Policy • Ethics Policy 
Work With Us • Reviews on Open Critic • Reviews on CriticDB
Copyright @2025 The Outerhaven Productions

Type above and press Enter to search. Press Esc to cancel.