Close Menu
  • Latest
  • Help Support Independent Journalism
  • Features
  • Hubs
    • Summer Game Fest 2025
    • CES 2026
  • Gaming
    • All Gaming
    • Nintendo
    • PlayStation
    • Xbox
    • PC Gaming
    • VR
  • Guides
  • Entertainment
    • All Entertainment
    • Anime & Animation
    • Movies and TV
    • Books
    • Manga & Comics
    • Toys
    • Geek
    • Pop Culture
  • Previews
  • Reviews
    • All Reviews
    • Video Game
    • Anime & Animation
    • Movie & TV
    • Comic Book & Manga
    • Tech & Gear
    • Food
    • Book
    • Toys
    • Tabletop and Card Game
  • Podcasts
    • A-01 Podcast
    • Nintendo Entertainment Podcast
    • Spectator Mode Podcast
  • Contact Us
X (Twitter) YouTube RSS Bluesky Discord

Follow Us

X (Twitter) Instagram YouTube Bluesky Discord
The OuterhavenThe Outerhaven
  • Latest
  • Features
  • Guides
  • Hubs
    • Summer Game Fest 2025
    • CES 2026
  • Previews
  • Reviews
    • Video Game Reviews
    • Anime & Animation Reviews
    • Comic Book & Manga Reviews
    • Films & TV Reviews
    • Tech Reviews
    • Tabletop & Card Game Reviews
    • Toy Reviews
  • Gaming
    • PlayStation
    • Nintendo
    • Xbox
    • PC Gaming
    • Tabletop & Card Game
    • Virtual Reality
  • Entertainment
    • Anime & Animation
    • Comic Books & Manga
    • Films & TV
    • Original English Light Novels DB
    • OELN DB
    • Pop Culture
    • Books
    • Toys
  • Tech News
  • Podcasts
    • A-01 Podcast
    • Nintendo Entertainment Podcast
    • Spectator Mode Podcast
The OuterhavenThe Outerhaven

Street Fighter 6: Akuma’s Character Guide Comes Early

By Kevin KellyMay 11, 2024

In traditional Capcom fashion, Akuma’s character guide is already here just a week or so before his release to Street Fighter VI. Get your brushes, pens, and paper because there’s a bit to unpack. The Master of the Supreme Fist gets some new tricks to use in his Street Fighter VI iteration. Some of them we’re all too familiar with from either himself, Oni, or Shin Akuma. Doesn’t mean they’re not giving Akuma mains any fantastic ideas.

Gou Hadouken now has a charging for more hits. Getting his red hadouken is now easier than ever before because of his charging moretimes than doing the half-circle motion. His usual uppercut Gou Shoryuken with the EX ground finish, from V, also returns to his kit. His Tatsumaki Zanku-Kyaku’s Heavy takes a bit of page out of Ken’s Street Fighter V version. The Overdrive version gets air-time better than V’s, but Capcom notes it’ll not hit crouching targets. Air wise, not much has changed. Gone is the terrible disappearing fireball of V. The Air Fireball of his can be used on neutral with Overdrive.

Adamant Flame feels brand new. Right when you thought that EX Donkey Kick was a problem if you get caught, Adamant Flame’s Overdrive edition can cause a push to wall splat from anywhere for good setups such as a move to add a Messatsu Gohadou to the end to catch the opponent off hand.

Akuma Joins Street Fighter 6 With New Trailer

The Demon Raid removes the somersault on the cosmetics end, but does a bunch and takes away a bunch. The Demon Swoop is a cancelation of the Demon Raid(… or Flip for everyone who remembers it). A decent feint for what it’s worth. The fireball from demon flip, the Demon Gou Zanku returns. The punch is a plus after defense.

The Ashura Senku must be the proof that Akuma’s getting weaker lore wise. In the guide, Ryu is able to hit Akuma even though he’s in the teleportation state with Ashura Senku. This feels new since usually Akuma is not vulnerable anymore. Though, surprisingly, Akuma can grab his opponent for the Oboro Throw from the Ashura Senku state. According to Rooflemonger, the inputs for Ashura leave the DP motions out.

Two New Super Arts

Sip of Calamity and Empryean’s End allow Akuma invunerability to execute these Super Arts moves. Both are comboed into with ease. Shun Goku Satsu isn’t safe against a physical attack if the range is in the opponent’s favor. Projectiles will be ignored. Akuma gets a few of his normals from V such as a target combo or two.

Capcom has invited several FGC Content Creators such as Maximiliam Dood, Justin Wong, and Rooflemonger, to get the first crack at Akuma, at their headquarters, last month. Their thoughts are also in their links along with actual UI and gameplay of Akuma interacting with other characters and stages.

We’ll see where Akuma lands on the spectrum when he comes to Street Fighter VI on May 22nd.

Street Fighter VI is available on PlayStation 4 | 5, Xbox Series X | S, and Steam.

Akuma capcom Street Fighter VI
cropped-Kevin-Kelly-150x150
Kevin Kelly
  • Website

Kevin's a budding game journalist with history on a few blogs, a retro collector, and Virtua Fighter 5 head, Kevin is no slouch on a runback. Kevin is a deep geek on various traits, loves several artbooks, classic hip hop and Japanese culture. Good with either his Hori Fighting Commander pad, pen, or brush.

Latest Articles

Toge Productions Provides Updates on Coffee Talk Tokyo, Work Work Work, and More

January 17, 2026

Manga Review: Snow Angel Vol. 3

January 17, 2026

Manga Review: Kakuriyo: Bed and Breakfast for Spirits Vol. 11

January 17, 2026

2XKO Competitive Seasons Shortened From 5 to 3

January 16, 2026

Konosuba 10th Anniversary Confirms 4th TV Anime Season And Game

January 16, 2026

Dōkyo Shiteiru Kensei no Onna Shishō ga Kawaisugite Mainichi Shiawase Desu Receives TV Anime

January 16, 2026
About Us • Our Team • Contact Us • Privacy Policy • Review Policy
Ethics Policy • Terms of Service • Metacritic • OpenCritic • CriticDB
Ownership & Funding Disclosure • Fact Checking & Corrections Policy • Editorial Policy
Copyright @2026 The Outerhaven Productions

Type above and press Enter to search. Press Esc to cancel.