Hellblade: Senua’s Sacrifice is looking mighty fine on both the Xbox Series X|S, thanks to some recent upgrades. This update adds three new visual settings to the game; Performance, Resolution and Enriched. Here’s a breakdown of what these new modes mean for you;
- Xbox Series X – Dynamic resolution up to 1080p @ 120FPS, no Ray Tracing
- Xbox Series S – 1080p @ 60FPS, no Ray Tracing
- Xbox Series X – Dynamic resolution up to 4K @ 60FPS, no Ray Tracing
- Xbox Series S – Dynamic resolution up to 1440p @ 60FPS, no Ray Tracing
- Xbox Series X – Dynamic resolution up to 4K @ 30FPS, Ray Tracing
- Xbox Series S – 1080p @ 30FPS
In addition to the visual mode upgrades, the game now features a level select, a feature repeatedly asked for. I know I hated that I missed a collective while playing, and the only way to get it was to replay the entire game. Now, with level select, you select the level and try to find the collective. I’m glad to see this was finally added.
What’s even better is that Hellblade: Senua’s Sacrifice is an Xbox Game Pass title. Meaning, even if you don’t own it but are an Xbox Games Pass subscriber, then you can download and play it today with zero strings attached.
This new upgrade is exclusive to the Xbox Series X and Xbox Series S and will not be added to the PlayStation version of the game. There’s no word on if or when these new visual settings will make their way to the PC version.
How to toggle between the new visuals
To enable the new visual modes, you’ll have to head to the options setting once you start the game. From there, select “Graphics,” and then you’ll be able to toggle between the Resolution, Performance, and Enriched visual settings.
Hellblade: Senua’s Sacrifice is currently available to download for all Xbox Game Pass subscribers. If you haven’t played it yet, you’re missing out on one of the better games of this or any generation. And if you have, there’s no better time to play it again with the new visuals while we wait for the follow-up. Senua’s Saga: Hellblade 2 was announced to be in development during the 2019 Game Awards. Sadly, we haven’t heard or seen anything about the title since then.