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Home»News»Gaming News»Axiom Verge Announced for Xbox One and Wii U

Axiom Verge Announced for Xbox One and Wii U

By Keith MitchellMarch 14, 2016
Axiom Verge - Elsenova

Axiom Verge, that lovely and fun indie title that gave fans of Metroid that loving feeling has just announced for the Xbox One and Wii U. Yes, after watching your friends, family and even your enemies enjoy Axiom Verge on the PC and PlayStation 4, you’ll finally be able to enjoy yourselves now.

Axiom Verge is a retro-style action-platform-exploration game done in a 16-bit style and was heavily influenced by games like Metroid, Contra, Blaster Master, and other classics, but with very modern design sensibilities. It also gives you power over glitches like those found in classic games, allowing you to scramble enemies, corrupt environments, and enter hidden areas as you explore this hostile alien world and uncover your role within it.

I’ve played this both on the PC and PS4, and well…I loved it. You can check out our review of Axiom Verge here. So I’m happy to see that this gem will be released onto other platforms as well, especially since this game needs to be played… No,this gem needs to be experienced by everyone.

Currently there is no release date for either ports, other than they will be released sometime later this year. And no, there’s still no word on the PS Vita release, sorry folks.

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  • Axiom Verge: Multiverse Edition Coming to Switch, Wii U, PS4 and PS Vita
axiom verge metroid metroidvania Tom Happ wii U XBox one
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Keith D. Mitchell is the founder and Editor-in-Chief of The Outerhaven, where he has been covering video games and technology for more than 14 years. A lifelong PC gamer, he began building PCs at just eight years old and still loves talking about hardware as much as playing games. His passion for challenging experiences has made him a devoted Soulslike fan, having beaten nearly every FromSoftware release. Keith regularly attends major gaming and technology events to bring firsthand coverage to readers, and continues to enjoy writing about the games and gear that shaped his love for the industry.

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