Rise of the Tomb Raider coming to PC early 2016, PlayStation 4 Holiday 2016

 

For those wondering if and when you’ll be able to play the next chapter in the Tomb Raider saga on anything other than the Xbox One, you can stop now as Square Enix has finally announced their further plans for the game. The Rise of The Tomb Raider will be available some time early 2016 for the PC, however for those waiting on the PlayStation 4 version will have to wait an until the 2016 shopping holiday (late Q4) for their chance at the game.

Square Enix today announced its latest title in the critically acclaimed and award-winning Tomb Raider series, Rise of the Tomb Raider, will be available for Windows 10 and Steam in early 2016. The game will be a console exclusive to Xbox One and Xbox 360 for one year after its initial launch, coming to PlayStation 4 (PS4) in Holiday 2016. Renowned developer Crystal Dynamics, a Square Enix studio, is leading development in the latest entry in the iconic series for additional platforms.

In the critically acclaimed Tomb Raider, Lara Croft survived a harrowing experience only to be discredited as part of a cover up. Now, after uncovering an ancient mystery, Lara must explore the most treacherous and remote regions of Siberia to find the secret of immortality before a ruthless organization known as Trinity. Lara must use her wits and survival skills, form new alliances, and ultimately embrace her destiny as the Tomb Raider.

Experience high-octane action moments, conquer beautifully hostile environments, engage in brutal guerrilla combat, and explore awe-inspiring deadly tombs in the evolution of survival action. In Rise of the Tomb Raider, Lara becomes more than a survivor as she embarks on her first great Tomb Raiding expedition.

So there you have it, the console time-exclusivity is exactly one year, while PC gamers will end up getting their hands on a hopefully good port, some time in Q1 2016.

About The Author

Keith Mitchell
Editor-in-chief and all-around good guy!

Keith Mitchell is the Founder and Editor in Chief of The Outerhaven. A grizzled IT professional during the day, but a passionate lover of video games after his 9-5 grid. Loves playing the Dark Souls series and has been gaming since he was 6 years old. Available for podcasts upon request.