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Home»News»Gaming News»Xbox»Project xCloud is now available for iOS devices, limited to 10,000 testers

Project xCloud is now available for iOS devices, limited to 10,000 testers

By Keith MitchellFebruary 12, 2020
Project-xCloud-iOS-Testing

Ever since Xbox announced that they were starting the public trials for its cloud gaming service, Project xCloud, it was only available for Android device owners, which left the owners of Apple iOS devices feeling left out. Well, all that changes today as the Project xCloud is now available on iOS devices.

That said, there are a few devices between the Android and iOS versions. For starters, the Xbox Console streaming option isn’t available as of yet.  There’s only one game available, Halo: The Master Chief Collection. There are only slots for 10,000 users, and even if you happen to be selected, you may not be able to partake in the offering for the entire duration. Mainly due to availability and that Xbox wants to ensure they have the proper testing audience.

If that sounds fine, then make sure you head over to the iOS Project xCloud registration page here. Or, if you are an existing Android Project xCloud tester and want to check it out for iOS, here. Maybe I should take a look.  While I don’t own an iPhone or iPad, but the rest of my family sure does. I’m sure they won’t mind me hijacking their devices in the name of gaming.

To get all the requirements and details for the iOS public trial, follow this link.

As for Project xCloud, I can only speak on my time with the service with my Samsung Note 9. So far, after several months of playing with the public trial, I’ve found it be a nice alternative to playing my Xbox One games. There are times when the latency does make some games unplayable, but for the most part, it’s been good. There’s a huge selection of games to try, some that work better than others, and there’s the ability to stream games from my Xbox One X. All in all, I’ve been impressed with what Microsoft and Xbox have cooked up

apple ios ipad Project xCloud XBox one
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Keith D. Mitchell is the founder and Editor-in-Chief of The Outerhaven, where he has been covering video games and technology for more than 14 years. A lifelong PC gamer, he began building PCs at just eight years old and still loves talking about hardware as much as playing games. His passion for challenging experiences has made him a devoted Soulslike fan, having beaten nearly every FromSoftware release. Keith regularly attends major gaming and technology events to bring firsthand coverage to readers, and continues to enjoy writing about the games and gear that shaped his love for the industry.

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