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Home»News»Gaming News»Lost Spear Gets A January 2018 Release Date

Lost Spear Gets A January 2018 Release Date

By Keith MitchellJuly 25, 2017

The previously announced RPG from I Am Setsuna developer, Tokyo RPG Factory, now has a release date. Set to launch on January 23rd, 2018, Lost Spear, will be available on the PS4, Nintendo Switch, and PC.

In Lost Spear, players will journey to a mystical world that is being threatened by some unknown phenomenon, that has been named the “Lost”. However, instead of leaving destruction and chaos in its wake, the Lost is far more menacing. When the Lost inhibits parts of the world, it completely vanishes. Talk about the ending of everything. It is that the game’s hero, Kanata, steps in. For Kanata has the power of Memory, which will let him restore the portions of the world that have become lost. So, your job as Kanata is to stop the world from completely disappearing and repairing the damage that has already been inflicted.

Players who pre-order the title via the PlayStation Store will pick up a bonus “Memories of the Moon. Then once the game is released, they’ll receive two more  musical tracks – “Market Town Marpenning” and “Town of Elgarthe.” Square Enix is also selling a physical copy of the game (PS4/Switch) but in limited quantities via the Square Enix Online Store. So if you like your physical games, I’d head over there now before they’re sold out.

For more information on Lost Spear, check out the official website here.

i am setsuna JPRG Lost Spear Nintendo Switch PC Ps4 release date Tokyo RPG Factory
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Keith Mitchell
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Keith D. Mitchell is the founder and Editor-in-Chief of The Outerhaven, where he has been covering video games and technology for more than 14 years. A lifelong PC gamer, he began building PCs at just eight years old and still loves talking about hardware as much as playing games. His passion for challenging experiences has made him a devoted Soulslike fan, having beaten nearly every FromSoftware release. Keith regularly attends major gaming and technology events to bring firsthand coverage to readers, and continues to enjoy writing about the games and gear that shaped his love for the industry.

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