Close Menu
  • News
  • Features
  • Summer Game Fest 2025 Coverage
  • Guides
  • Previews
  • Reviews
  • Gaming News
  • Entertainment News
  • Tech
  • Podcasts
  • About Us
  • Contact Us
X (Twitter) YouTube RSS
Facebook X (Twitter) Instagram YouTube
The OuterhavenThe Outerhaven
  • News
  • SGF 2025
  • Features
  • Guides
    • Elden Ring Nightreign Guides Hub
  • Previews
  • Reviews
    • Video Game Reviews
    • Anime & Animation Reviews
    • Comic Book & Manga Reviews
    • Films & TV Reviews
    • Tech Reviews
    • Tabletop and Card Game Reviews
    • Toy Reviews
  • Gaming
    • PlayStation
    • Nintendo
    • Xbox
    • PC Gaming
    • Retro Gaming
    • Tabletop
    • Virtual Reality
  • Entertainment
    • Anime & Animation
    • Comic Books & Manga
    • Films & TV
    • Original English Light Novels DB
    • OELN DB
    • Culture
    • Books
    • Toys
  • Tech
  • Podcasts
    • A-01 Podcast
    • Nintendo Entertainment Podcast
    • Spectator Mode Podcast
The OuterhavenThe Outerhaven
Home»News»Gaming News»Masahiro Sakurai Breaks Down Creating The Super Smash Bros Character Reveal Trailers!

Masahiro Sakurai Breaks Down Creating The Super Smash Bros Character Reveal Trailers!

By Todd BlackNovember 10, 2023
Super Smash Bros Ultimate, Kingdom Hearts, Sora

Super Smash Bros was a franchise that wasn’t supposed to exist, and that’s a fact. But once Nintendo gave it a shot, thanks in no small part to Masahiro Sakurai, they created a worldwide phenomenon that continues to this day. But one of the things that they did in the third entry that helped set the game apart from others was the individualized character reveal trailers that showcased what made them cool and how they fit into the gameplay. These weren’t just trailers; they were events, and starting from the Wii U/3DS games on, EVERYONE wanted to know when we’d see the next trailer.

On his YouTube Channel, Masahiro Sakurai broke down what it was like to make the Super Smash Bros character trailers and highlighted the various teams that helped bring them to life. For example, the group at Digital Frontiers made the high-quality CG parts of the trailers. They used hi-res models that were upgraded from the game models to ensure they would look good in the CG setting. Meanwhile, Bandai Namco and Mario Team worked on getting the gameplay elements that were also featured in the trailers. Sakurai goes really deep into this process, so check it out, and maybe rewatch some of the trailers yourself!

Masahiro Sakurai nintendo super smash bros Super Smash Bros Brawl Super Smash Bros Ultimate
Avatar photo
Todd Black

A self-proclaimed Nintendo fanboy, born, bred, and Mushroom fed! He’s owned every Nintendo handheld and every console since the SNES. He's got a degree in video game development, is a published comic book writer and an author of several novels!

Related Posts

Wrap House Simulator Review – Slicing Away Profits

SHADOW Launches Neo As New Tier Of Cloud Gaming

Renown Alpha Preview – Medieval ARK PvP Mayhem

Fatal Fury: City of the Wolves Andy Bogard Gameplay Trailer Revealed

My Nintendo Switch 2 Dock Died in Less Than a Week

Virtua Fighter 5 R.E.V.O. 1.04 Patch Released – Replays Aplenty

Latest Posts

The Last of Us Season 2 Review – Post-Apocalyptic Payback

June 16, 2025

Wrap House Simulator Review – Slicing Away Profits

June 16, 2025

SHADOW Launches Neo As New Tier Of Cloud Gaming

June 16, 2025

AVIOT to Open Pre-Orders for KizunaAI Collaboration True Wireless Earbuds

June 16, 2025

Renown Alpha Preview – Medieval ARK PvP Mayhem

June 15, 2025

Fatal Fury: City of the Wolves Andy Bogard Gameplay Trailer Revealed

June 15, 2025

My Nintendo Switch 2 Dock Died in Less Than a Week

June 15, 2025
About Us • Our Team • Contact Us • Privacy Policy • Review Policy • Ethics Policy 
Work With Us • Reviews on Open Critic • Reviews on CriticDB
Copyright @2025 The Outerhaven Productions

Type above and press Enter to search. Press Esc to cancel.