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Home»News»Gaming News»Nintendo»Upcoming Hotshot Racing Big Boss Bundle DLC adds new game modes and tracks

Upcoming Hotshot Racing Big Boss Bundle DLC adds new game modes and tracks

By Keith MitchellOctober 21, 2020
Hotshot Racing Header 1920x1080_JPEG

Curve Digital has announced via Twitter that Hotshot Racing will receive a new Grand Prix, several new tracks, and a new game mode.

During our review of Hotshot Racing, while we enjoyed the game, one of our concerns was there there weren’t enjoy courses to race on, and that we’d love to see more. Now, just one month after the game was released, Curve Digital has stated that we’ll see new courses and more in an upcoming DLC called the Big Boss Bungle.

Included in this bundle several new courses; Surf City, Cargo Chaos, 8 Ball Highway, and Frozen Freeway. As well as the new Boss Level Grand Prix, which I expect to have the AI difficulty ramped up to suicide mode (not that AI needs another boost), and a new game mode called Barrel Barrage. 

As for the price, there is no price! It’s completely free and I know how you all love that word! There’s nothing wrong with getting DLC for free, so there’s no excuse not to download it when it’s available.

What's that racers?
NEW. FREE. DLC.
Coming soon! 🏎️💨

🏁 Boss Level Grand Prix
🏁 Four New Tracks
🏁 Barrel Barrage 🔥

The #HotshotRacing: Big Boss Bundle is coming soon!
Tune in tomorrow for the full reveal of Surf City! pic.twitter.com/fsQMlNNGqc

— Curve Games (@curvegames) October 21, 2020

Tomorrow, Curve Digital will show off the first new track, Surf City. They mentioned to stay tuned but I don’t know if this will be a live stream or not as it wasn’t mentioned. Once we know more, we’ll update the article.

Hotshot Racing is now available for PS4, Xbox One, Switch, and PC. While you’re here, be sure to check out our review.

Curve Digital DLC Hotshot Racing
Keith Mitchell - Headshot-PS_Gear_400x400
Keith Mitchell
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Keith D. Mitchell is the founder and Editor-in-Chief of The Outerhaven, where he has been covering video games and technology for more than 14 years. A lifelong PC gamer, he began building PCs at just eight years old and still loves talking about hardware as much as playing games. His passion for challenging experiences has made him a devoted Soulslike fan, having beaten nearly every FromSoftware release. Keith regularly attends major gaming and technology events to bring firsthand coverage to readers, and continues to enjoy writing about the games and gear that shaped his love for the industry.

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