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Home»Podcasts»Spectator Mode Podcast»Spectator Mode Podcast Ep. 168 – Game Expansions Should Be Considered for GOTY

Spectator Mode Podcast Ep. 168 – Game Expansions Should Be Considered for GOTY

By Keith MitchellOctober 18, 2024

Welcome back to another episode of the Spectator Mode Podcast, where we discuss the gaming industry and all the things that come with it. In this episode, we get a bit serious as we discuss the differences between having a good year in gaming and having a good year for gamers. Karl is back from PAX AUS 2024 and he gives us the rundown, as well as his meet-up with Square Enix’s Yoshi-P. We aren’t done being serious as we point at the countless GOTY shows and ask why expansions aren’t included in the fun. That and more on this episode!

Keep in mind folks, this is a mature podcast and we do use adult language… we curse a bit, but that’s it.

So, pull up your chair, get some popcorn, and enjoy the blend of chaos and fu that only we can bring to you.

Hosts:

Keith Mitchell (@shadowhaxor)
Scott Adams (@sithscott)
Karl Smart (@themasething)

Timestamps:

  • 00: 00 – Intro
  • 00:31 – Games/shows we’ve played or watched recently
  • 20:36 – No, we are not having a good gaming year
  • 36:11 – Karl’s PAX Aus 2024 adventure
  • 1:04:01 – Karl speaks with Naoki Yoshida (Yoshi-P)
  • 1:14:19 – Should expansions be considered for GOTY awards
  • 1:31:27 – Windows updates adding co-pilot frustrates us 
  • 1:34:55 – Please stop spreading these terrible PC gaming stigmas
  • 1:40:24 – Watching and listening to toxic content creators is bad for you 
  • 1:46:31 – Outro 

Follow us on Twitter, YouTube, and our website, as well as check out the spectator mode podcast at Apple Podcast, Google Podcast, Buzzsprout, Spotify, and wherever podcasts are hosted.

Game of the Year naoki yoshida PAX Aus 2024 podcast spectator mode podcast Yoshi-P
Keith Mitchell - Headshot-PS_Gear_400x400
Keith Mitchell
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Keith D. Mitchell is the founder and Editor-in-Chief of The Outerhaven, where he has been covering video games and technology for more than 14 years. A lifelong PC gamer, he began building PCs at just eight years old and still loves talking about hardware as much as playing games. His passion for challenging experiences has made him a devoted Soulslike fan, having beaten nearly every FromSoftware release. Keith regularly attends major gaming and technology events to bring firsthand coverage to readers, and continues to enjoy writing about the games and gear that shaped his love for the industry.

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