Close Menu
  • Latest
  • Help Support Independent Journalism
  • Gaming
    • All Gaming
    • Nintendo
    • PlayStation
    • Xbox
    • PC Gaming
    • Card & Tabletop
    • VR
  • Features
    • Editorials
    • Interviews
    • The Anime Pulse
  • Guides
  • Entertainment
    • All Entertainment
    • Anime & Animation
    • Movies and TV
    • Books
    • Manga & Comics
    • Toys
    • Geek
    • Culture
  • Previews
  • Reviews
    • All Reviews
    • Video Game
    • Anime & Animation
    • Movie & TV
    • Comic Book & Manga
    • Tech & Gear
    • Food
    • Book
    • Toys
    • Tabletop and Card Game
  • Podcasts
    • A-01 Podcast
    • Nintendo Entertainment Podcast
    • Spectator Mode Podcast
  • Contact Us
X (Twitter) YouTube RSS Bluesky Discord
We need all your money! Please help support The Outerhaven
X (Twitter) Instagram YouTube Bluesky Discord
The OuterhavenThe Outerhaven
  • Latest
  • Features
  • Guides
  • Previews
  • Reviews
    • Video Game Reviews
    • Anime & Animation Reviews
    • Comic Book & Manga Reviews
    • Films & TV Reviews
    • Tech Reviews
    • Tabletop and Card Game Reviews
    • Toy Reviews
  • Gaming
    • PlayStation
    • Nintendo
    • Xbox
    • PC Gaming
    • Retro Gaming
    • Tabletop
    • Virtual Reality
  • Entertainment
    • Anime & Animation
    • Comic Books & Manga
    • Films & TV
    • Original English Light Novels DB
    • OELN DB
    • Culture
    • Books
    • Toys
  • Tech
  • Podcasts
    • A-01 Podcast
    • Nintendo Entertainment Podcast
    • Spectator Mode Podcast
The OuterhavenThe Outerhaven
Home»News»Gaming News»Masahiro Sakurai Breaks Down Super Smash Bros For 3DS/Wii U Development!

Masahiro Sakurai Breaks Down Super Smash Bros For 3DS/Wii U Development!

By Todd BlackAugust 8, 2023
Masahiro Sakurai

We here at The Outerhaven, and especially the members of the Nintendo Entertainment Podcast, have been heavily enjoying the “Creating Games” series on YouTube that Masahiro Sakurai does. The man has been a key part of Nintendo’s history and has fascinating insights into the gaming industry. But what many fans love the most are his “history lessons” for games he made. Today, he talked about Super Smash Bros for 3DS and Wii U and all that went into them. As you can imagine, it was quite a lot, given what he had to do.

For example, this was the first handheld experience in the franchise’s history, and that led to certain issues and problems that had to be accounted for. It was also the first time that an outside studio seriously helped development. In this case, that was Bandai Namco Studios, who were instrumental in helping set the parameters for the gameplay and ensuring the 3DS version ran at 60 FPS. Plus, this is where the beloved character trailers truly hit their stride and where DLC came around for the first time!

Masahiro Sakurai also noted how he used the individual strengths of the 3DS and the Wii U to expand what the game could do. Check out the full video below, you won’t regret it.

3ds Masahiro Sakurai nintendo Smash Bros super smash bros super smash bros 3ds Super Smash Bros. Wii U wii U
Avatar photo
Todd Black

A self-proclaimed Nintendo fanboy, born, bred, and Mushroom fed! He’s owned every Nintendo handheld and every console since the SNES. He's got a degree in video game development, is a published comic book writer and an author of several novels!

Check out these posts

The Dante vs Clive Death Battle Brought Devils and Fantasies Together

Shigeru Miyamoto Teases The “Fun” Of Super Mario Galaxy Movie

Microsoft CEO Says “Good Margins” Is The Best Way To “Innovate” In The Gaming Space

Leave a Reply

Cancel reply

You must be logged in to post a comment.

Most Recent

Pokémon Teams with Adidas for 30th Anniversary

November 9, 2025

AVIOT Releases The Prince of Tennis II Collaboration True Wireless Earbuds

November 9, 2025

The Dante vs Clive Death Battle Brought Devils and Fantasies Together

November 9, 2025

Shigeru Miyamoto Teases The “Fun” Of Super Mario Galaxy Movie

November 9, 2025

Microsoft CEO Says “Good Margins” Is The Best Way To “Innovate” In The Gaming Space

November 9, 2025

2XKO Major Announced For Frosty Faustings XVIII, $50K Pot

November 9, 2025
About Us • Our Team • Contact Us • Privacy Policy • Review Policy • Ethics Policy 
Work With Us • Metacritic Reviews • OpenCritic Reviews• CriticDB Reviews
Copyright @2025 The Outerhaven Productions

Type above and press Enter to search. Press Esc to cancel.