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Home»News»Gaming News»Monster Hunter World: Iceborne Has Sold Over 10 Million Copies Since Its Release

Monster Hunter World: Iceborne Has Sold Over 10 Million Copies Since Its Release

By Keith MitchellJanuary 19, 2023
Monster Hunter World: Iceborne

Capcom’s Monster Hunter World: Iceborne has been breaking numbers since it was released, and now the company has sold over 10 million copies. That’s damned good for an expansion to a game, Monster Hunter World, that has also broken several records as well.

We're celebrating another #MonsterHunter series milestone! We're happy to announce that Monster Hunter World: Iceborne has surpassed more than 10 million copies sold! Thank you! pic.twitter.com/1YcrAcYKcI

— Monster Hunter (@monsterhunter) January 19, 2023

For many MHW: Iceborne is the best version of Monster Hunter to date, and after playing several of them myself, I’m inclined to agree. Adding new features and improving on those from the base game, Iceborne continued the story from Monster Hunter World. Adding a new location, Hoarfrost Reach, the Master Rank players had been asking for, and more. The game played better for PC gamers than Monster Hunter World on its release. It was also a great jumping-in point for those who’ve never played a Monster Hunter game.

Sadly, we haven’t heard much about Monster Hunter World once Capcom released Monster Hunter Rise, but it would be nice if Capcom revisited the juggernaut that put Monster Hunter back on the map. If I recall correctly, the last console version of Monster Hunter was in April 2010, with the release of Monster Hunter Tri (3) for the Nintendo Wii, followed by an updated release of Monster Hunter 3 Ultimate for the Wii U.

Monster Hunter World: Iceborne is currently available for PS4, PS5, Xbox One, Xbox Series X|S, and PC.

capcom Monster Hunter World: Iceborne
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Keith Mitchell
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Keith D. Mitchell is the founder and Editor-in-Chief of The Outerhaven, where he has been covering video games and technology for more than 14 years. A lifelong PC gamer, he began building PCs at just eight years old and still loves talking about hardware as much as playing games. His passion for challenging experiences has made him a devoted Soulslike fan, having beaten nearly every FromSoftware release. Keith regularly attends major gaming and technology events to bring firsthand coverage to readers, and continues to enjoy writing about the games and gear that shaped his love for the industry.

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