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The OuterhavenThe Outerhaven
Home»News»Gaming News»It’s Time For Your Have A Nice Death New Hire Orientation

It’s Time For Your Have A Nice Death New Hire Orientation

By Keith MitchellMarch 3, 2022
Have A Nice Day Keyart

In this recent video for the upcoming title, Have A Nice Death, we’re presented with a new hire orientation. Of course, because you can’t start a new job without knowing about your job responsibilities, can you? Here we’ll be brought up to speed on all you need to know about Death Incorporated. From its mission of being the industry leader in soul processing, it’s dreadful team of insubordinate employees and everything in between! 

Have A Nice Death will feature quite the arsenal of weapons, as players will have access to over 30 different weapons and spells. There’s also a risk vs reward system, one that will allow players to become more powerful. But at the risk of being cursed, which could cause potential issues.

Have A Nice Death is currently being developed by Magic Design Studios’ and has been announced for the PC. So far, we haven’t heard of a console port as of yet. This will be the studio’s second title, the first being Unruly Heroes that released in 2019. 

Don’t forget that Have A Nice Death is entering early access on Steam, this March 8th, 2022. Priced at $14.99, you’ll be able to get your hand on the game and possibly provide feedback that will influence the direction of Have A Nice Day. Head on over to Steam and whitelist the game if you’re interested. 

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early access Have A Nice Death PC steam
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Keith Mitchell
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Keith D. Mitchell is the founder and Editor-in-Chief of The Outerhaven, where he has been covering video games and technology for more than 14 years. A lifelong PC gamer, he began building PCs at just eight years old and still loves talking about hardware as much as playing games. His passion for challenging experiences has made him a devoted Soulslike fan, having beaten nearly every FromSoftware release. Keith regularly attends major gaming and technology events to bring firsthand coverage to readers, and continues to enjoy writing about the games and gear that shaped his love for the industry.

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