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Home»News»Gaming News»Netherrealm Studios ends support for Mortal Kombat 11

Netherrealm Studios ends support for Mortal Kombat 11

By Keith MitchellJuly 2, 2021
Netherrealm Studios Logo

If you were hoping to see one more DLC for WB Games and Netherrealm Studios Mortal Kombat 11, you’re out of luck. Today, Netherrealm has officially announced that they are no longer supporting the title after doing so for two years. That means no more fighter packs, no more DLC, nothing — It’s all over.

Now, the company is focusing on its next game, whatever that is. 

NetherRealm is now focusing on its next project and after more than two years of supporting Mortal Kombat 11, DLC for the game, including characters, has come to an end.

— Mortal Kombat 1 (@MortalKombat) July 2, 2021

This is slightly disappointing as the studio did show off several different skins and redesigns for characters who never made it into the game. And I swore I remember Ed Boom constantly stating that Mortal Kombat 11 would be supported much longer than prior games.

I suppose all good things must come to an end, and with that, I’m curious as to what Netherrealm is working on now. Is the next project another fighting game? Are they still using Unreal Engine 3, or will they make the jump to Unreal Engine 5? There were several Injustice 3 rumors making the rounds on the internet, despite Ed Boon squashing those. Or perhaps, they’re working on something completely new.

How do you feel about Netherrealm no longer supporting Mortal Kombat 11? Let us know in the comments below, or hit me up on Twitter at @Shadowhaxor, and let’s talk.

Mortal Kombat 11 netherrealm studios
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Keith Mitchell
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Keith D. Mitchell is the founder and Editor-in-Chief of The Outerhaven, where he has been covering video games and technology for more than 14 years. A lifelong PC gamer, he began building PCs at just eight years old and still loves talking about hardware as much as playing games. His passion for challenging experiences has made him a devoted Soulslike fan, having beaten nearly every FromSoftware release. Keith regularly attends major gaming and technology events to bring firsthand coverage to readers, and continues to enjoy writing about the games and gear that shaped his love for the industry.

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