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The OuterhavenThe Outerhaven

Capcom’s New Video Policy | Monster Hunter Rise Talk – Spectator Mode Episode #85

By Keith MitchellJanuary 13, 2021
Spectator Mode Podcast

Welcome back to the first Spectator Mode Podcast of 2021, with technical issues to boot. We’re back, and we’re jumping right into it by discussing our experiences with the Monster Hunter Rise demo for the Switch, Capcom’s new video policy and its pain points, Anticipated 2021 games that we didn’t talk about before, and our 2021 plans.

It’s good to be back! By the way, Keith’s mic volume is low, and we tried to fix it, but no dice. New mic and all, but we’ll have it resolved in the next show. Sorry about that.

Timestamps:

  • 00:00 Intro
  • 02:07 Monster Hunter Rise talk
  • 23:02 Capcom’s New Video Policy Is Bonkers
  • 43:28 Anticipated Games of 2021 that we didn’t know about yet
  • 58:10 Our plans for 2021 / Outro

We also love questions or topics that you’d like for us to cover on upcoming shows. Email us or drop a note in the comments!

Considering rating us on iTunes and Podcast Addict, that way, we can continue to reach out to new listeners and make this the best gaming podcast it can be! The more reviews we get, the more people will listen to the show. It’s a win/win for everyone!

You can find us on Amazon Music,  iTunes, Stitcher, Spotify, and Google Play. You can also subscribe through our RSS feed. 

Follow us on Twitter @Specmodepodcast, and @theouterhaven. Email us @ specmode@theouterhaven.net

capcom Gaming News Monster Hunter Rise Spectator Mode
Keith Mitchell - Headshot-PS_Gear_400x400
Keith Mitchell
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Keith D. Mitchell is the founder and Editor-in-Chief of The Outerhaven, where he has been covering video games and technology for more than 14 years. A lifelong PC gamer, he began building PCs at just eight years old and still loves talking about hardware as much as playing games. His passion for challenging experiences has made him a devoted Soulslike fan, having beaten nearly every FromSoftware release. Keith regularly attends major gaming and technology events to bring firsthand coverage to readers, and continues to enjoy writing about the games and gear that shaped his love for the industry.

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