Close Menu
  • Gaming
    • All Gaming
    • Nintendo
    • PlayStation
    • Xbox
    • PC Gaming
    • Card & Tabletop
    • VR
  • Features
    • Editorials
    • Interviews
    • The Anime Pulse
  • Guides
  • Entertainment
    • All Entertainment
    • Anime & Animation
    • Movies and TV
    • Books
    • Manga & Comics
    • Toys
    • Geek
    • Culture
  • Previews
  • Reviews
    • All Reviews
    • Video Game
    • Anime & Animation
    • Movie & TV
    • Comic Book & Manga
    • Tech & Gear
    • Food
    • Book
    • Toys
    • Tabletop and Card Game
  • Podcasts
    • A-01 Podcast
    • Nintendo Entertainment Podcast
    • Spectator Mode Podcast
  • Contact Us
X (Twitter) YouTube RSS Bluesky Discord
X (Twitter) Instagram YouTube Bluesky Discord
The OuterhavenThe Outerhaven
  • Latest
  • Features
  • Guides
  • Previews
  • Reviews
    • Video Game Reviews
    • Anime & Animation Reviews
    • Comic Book & Manga Reviews
    • Films & TV Reviews
    • Tech Reviews
    • Tabletop and Card Game Reviews
    • Toy Reviews
  • Gaming
    • PlayStation
    • Nintendo
    • Xbox
    • PC Gaming
    • Retro Gaming
    • Tabletop
    • Virtual Reality
  • Entertainment
    • Anime & Animation
    • Comic Books & Manga
    • Films & TV
    • Original English Light Novels DB
    • OELN DB
    • Culture
    • Books
    • Toys
  • Tech
  • Podcasts
    • A-01 Podcast
    • Nintendo Entertainment Podcast
    • Spectator Mode Podcast
The OuterhavenThe Outerhaven
Home»News»Gaming News»Nintendo»Daemon X Machina Video Outlines Changes Made Since The Demo

Daemon X Machina Video Outlines Changes Made Since The Demo

By Keith MitchellJuly 1, 2019
Daemon X Machina

Earlier this year, Nintendo and Marvelous released a short but sweet demo of their upcoming mecha title, Daemon X Machina. While I thought the demo was fairly impressive, there were a number of improvements I felt could be made to the game. As did others who also played the beta. In fact, in my write up here, I talked about my experience with the game.

Thankfully, the whole idea was to collect info so that Marvelous could make changes and make the game even better. Following the demo, a survey was released to those who checked it out and we were encouraged to be completely honest about the gameplay.

Since then, Marvelous has been busy updating and tweaking the title. During E3 2019 a new build of the game was shown during the Nintendo Treehouse, however, the improvements to the game weren’t announced. Since then, fans of the title have been wondering as to what exactly changed. Thankfully they won’t have to wonder anymore, as a new but short video of Daemon X Machina has been released. In which all the updates to the game have been outlined, and there’s a fair amount of changes.

[videopress suaCxZc2]

Check out the updates below.

  • Enemy lock-on added
  • Health bars added to boss and arsenal battles
  • Now able to collect scavenge from downed enemies from a distance, as well as when hovering
  • Indicators that show where enemy fire is coming from
  • Gyro aiming assist
  • Motion controls that can be tweaked or disabled completely
  • Redesigned reload system that will let you fire upon reloading competition
  • Revamp controls and button re-binding
  • Ariel speed has been increased
  • Melee attack cooldown  window has been decreased
  • Attacks are meatier thanks to better sound effects
  • Mission area boundaries will no longer force you back in. Instead, staying out of boundary for too long will fail the mission
  • Better radar visibility
  • Small enemies are easier to spot during combat
  • Clearer distinction between the enemies and allies
  • Font size has been increased
  • Ammo drops from enemies increased

Pretty much every issue I had with the demo has been handled, with the exception of the constant frame rate drops.

Still, I’m happy to see that Marvelous really took the feedback seriously. Just looking at the sheer amount of changes go to show how much they want this game to succeed. I was already looking forward to the game, but seeing all of this just solidified my purchase.

Daemon X Machina releases on September 13, 2019, exclusively for the Nintendo Switch.

daemon x machina release date image

 

Related Posts

  • Daemon X Machina Scratches My Armored Core And Gundam Itch
  • Two New ARMS Videos Showcase the Characters and Weapons
  • Senran Kagura Peach Ball For Switch Releases On July 9, PC Release Later This Summer
  • Daemon X Machina Review – Scratching That Mecha Itch
Armored Core Daemon X Machina Gundam Marvelous mecha nintendo Switch video
Keith Mitchell - Headshot-PS_Gear_400x400
Keith Mitchell
  • X (Twitter)
  • LinkedIn

Keith D. Mitchell is the founder and Editor-in-Chief of The Outerhaven, where he has been covering video games and technology for more than 14 years. A lifelong PC gamer, he began building PCs at just eight years old and still loves talking about hardware as much as playing games. His passion for challenging experiences has made him a devoted Soulslike fan, having beaten nearly every FromSoftware release. Keith regularly attends major gaming and technology events to bring firsthand coverage to readers, and continues to enjoy writing about the games and gear that shaped his love for the industry.

Leave a Reply

Cancel reply

You must be logged in to post a comment.

Latest Posts

Is The Nintendo Switch 2 Gearing Up For An Achievements System?

September 17, 2025

Hyrule Warriors Age Of Imprisonment Gets New Teaser Trailer

September 17, 2025

WEBTOON Announces Winners of the “Webcomic Legends” Contest

September 17, 2025

KENSHI YONEZU’s “KICK BACK” Reaches Historic RIAA PLATINUM Certification

September 17, 2025

Crunchyroll Announces Fall Anime Lineup

September 17, 2025

ShapeHero Factory Comes to Nintendo Switch and PlayStation 5

September 17, 2025
About Us • Our Team • Contact Us • Privacy Policy • Review Policy • Ethics Policy 
Work With Us • Metacritic Reviews • OpenCritic Reviews• CriticDB Reviews
Copyright @2025 The Outerhaven Productions

Type above and press Enter to search. Press Esc to cancel.