Ever since its release, Mass Effect: Andromeda has been met with one issue after another. From the animations to a buggy gameplay experience, as well as complaints about the story and so on. It even got to the point where EA had pulled some of the development team and moved them to other projects. Since then, it was speculated that the game was on life support.
Well, now we can officially say that is the case as Bioware has just announced that there will be no more single-player content for the game.
Since the release of Mass Effect™: Andromeda, we’ve worked hard to address feedback from our community. From improving animations to expanding customization options, we looked to respond to your concerns, and build on what you loved.
With each patch, you let us know we were heading in the right direction, and we’re grateful to everyone who joined us on this journey. We’re proud of what we created, and we hope you enjoyed it as well.
Early in development, we decided to focus Mass Effect: Andromeda’s story on the Pathfinder, the exploration of the Andromeda galaxy, and the conflict with the Archon. The game was designed to further expand on the Pathfinder’s journey through this new galaxy with story-based APEX multiplayer missions and we will continue to tell stories in the Andromeda Galaxy through our upcoming comics and novels, including the fate of the quarian ark.
Our last update, 1.10, was the final update for Mass Effect: Andromeda. There are no planned future patches for single-player or in-game story content.
In the coming weeks, our multiplayer team will provide details of their ongoing support and upcoming content, including new multiplayer missions, character kits, and what’s in store for N7 Day.
We appreciate all the millions of people who came with us to the Andromeda galaxy. We hope to see you again in the Mass Effect universe.
That means no patches, no DLC, nothing at all. Sure, the multiplayer will continue, but at this point, I doubt many gamers are even going to want this at all.
So, that pretty much spells the end of Mass Effect: Andromeda, and likely any follow-up in the Mass Effect universe. Which really is a shame as the Mass Effect universe still has so much potential, and now that’s all gone.
Guess that means we’ll never see any resolution for the cliffhanger, after all. At the very least, we can stop wondering how Bioware was going to continue working on Mass Effect: Andromeda and Anthem at the same time.