Close Menu
  • Latest
  • Help Support Independent Journalism
  • Features
  • Gaming
    • All Gaming
    • Nintendo
    • PlayStation
    • Xbox
    • PC Gaming
    • Card & Tabletop
    • VR
  • Guides
  • Entertainment
    • All Entertainment
    • Anime & Animation
    • Movies and TV
    • Books
    • Manga & Comics
    • Toys
    • Geek
    • Culture
  • Previews
  • Reviews
    • All Reviews
    • Video Game
    • Anime & Animation
    • Movie & TV
    • Comic Book & Manga
    • Tech & Gear
    • Food
    • Book
    • Toys
    • Tabletop and Card Game
  • Podcasts
    • A-01 Podcast
    • Nintendo Entertainment Podcast
    • Spectator Mode Podcast
  • Contact Us
X (Twitter) YouTube RSS Bluesky Discord

Follow Us

X (Twitter) Instagram YouTube Bluesky Discord
The OuterhavenThe Outerhaven
  • Latest
  • Features
  • Guides
  • Previews
  • Reviews
    • Video Game Reviews
    • Anime & Animation Reviews
    • Comic Book & Manga Reviews
    • Films & TV Reviews
    • Tech Reviews
    • Tabletop and Card Game Reviews
    • Toy Reviews
  • Gaming
    • PlayStation
    • Nintendo
    • Xbox
    • PC Gaming
    • Retro Gaming
    • Tabletop
    • Virtual Reality
  • Entertainment
    • Anime & Animation
    • Comic Books & Manga
    • Films & TV
    • Original English Light Novels DB
    • OELN DB
    • Culture
    • Books
    • Toys
  • Tech
  • Podcasts
    • A-01 Podcast
    • Nintendo Entertainment Podcast
    • Spectator Mode Podcast
The OuterhavenThe Outerhaven
Home»News»Gaming News»Leaks Are Bad For The Gaming Industry

Leaks Are Bad For The Gaming Industry

By Keith MitchellMay 31, 2017

Where’s my hype factor?

Not being a fan of leaks, especially when big gaming conventions are right around the corner. Yet, it seems the closer we get to the events, the more leaks are released upon the net. And I for one am getting pretty frustrated about it all. How are fans supposed to be hyped about announcements if they’re all leaked before the actual event? How do companies think about this and could this actually backfire and cause some unseen issue as a result?

I tackle this with some thoughts of my own in today’s short video blast. Give it a listen, I’m sure there are a few topics I touch upon that you’re either going to agree or disagree with. Either way, be sure to let me know what you about this in the comments below.

Lastly, we’ll be present at E3 2017. Be sure to check out our content, starting on June 11, as we attend both Microsoft’s and Bethesda’s press conferences.

E3 2017 leaks podcast rumors
Keith Mitchell - Headshot-PS_Gear_400x400
Keith Mitchell
  • X (Twitter)
  • LinkedIn

Keith D. Mitchell is the founder and Editor-in-Chief of The Outerhaven, where he has been covering video games and technology for more than 14 years. A lifelong PC gamer, he began building PCs at just eight years old and still loves talking about hardware as much as playing games. His passion for challenging experiences has made him a devoted Soulslike fan, having beaten nearly every FromSoftware release. Keith regularly attends major gaming and technology events to bring firsthand coverage to readers, and continues to enjoy writing about the games and gear that shaped his love for the industry.

Latest Articles

Katsuhiro Harada Announces His Upcoming Departure From Bandai Namco

December 8, 2025

Fatal Fury: City of the Wolves Mr. Big Character Breakdown Revealed

December 8, 2025

Nope, Whatever That Game Awards Statue Is About, It’s Not Lords of the Fallen 2

December 8, 2025

Milano’s Odd Job Collection Review (PC) – Home Alone But With Capitalism

December 8, 2025

Code Geass: Hoshi Oi no Aspal Anime Announced

December 7, 2025

There’s A Reason Nintendo Doesn’t Use The Term “Nindies” Anymore

December 7, 2025
About Us • Our Team • Contact Us • Privacy Policy • Review Policy
Ethics Policy • Terms of Service • Metacritic • OpenCritic • CriticDB
Ownership & Funding Disclosure • Fact Checking & Corrections Policy • Editorial Policy
Copyright @2025 The Outerhaven Productions

Type above and press Enter to search. Press Esc to cancel.