Close Menu
  • News
  • Features
  • Summer Game Fest 2025 Coverage
  • Guides
  • Previews
  • Reviews
  • Gaming News
  • Entertainment News
  • Tech
  • Podcasts
  • About Us
  • Contact Us
X (Twitter) YouTube RSS
Facebook X (Twitter) Instagram YouTube
The OuterhavenThe Outerhaven
  • News
  • SGF 2025
  • Features
  • Guides
    • Elden Ring Nightreign Guides Hub
  • Previews
  • Reviews
    • Video Game Reviews
    • Anime & Animation Reviews
    • Comic Book & Manga Reviews
    • Films & TV Reviews
    • Tech Reviews
    • Tabletop and Card Game Reviews
    • Toy Reviews
  • Gaming
    • PlayStation
    • Nintendo
    • Xbox
    • PC Gaming
    • Retro Gaming
    • Tabletop
    • Virtual Reality
  • Entertainment
    • Anime & Animation
    • Comic Books & Manga
    • Films & TV
    • Original English Light Novels DB
    • OELN DB
    • Culture
    • Books
    • Toys
  • Tech
  • Podcasts
    • A-01 Podcast
    • Nintendo Entertainment Podcast
    • Spectator Mode Podcast
The OuterhavenThe Outerhaven
Home»News»Gaming News»Final Fantasy XV’s Combat Has Gotten Way Better

Final Fantasy XV’s Combat Has Gotten Way Better

By Mark SullivanApril 3, 2016

Warning: Spoilers for the latest FFXV demo ahead.

This past week has been big for Final Fantasy fans. Not only did we finally receive a release date for the long awaited Final Fantasy XV, but we also were shown an entire compilation of material related to the title, as well as given a free demo playing as a young Noctis. The demo, entitled Platinum Demo: Final Fantasy XV, sees young Noctis navigating through his dreams alongside classic Final Fantasy summon Carbuncle in order to wake up in the real world. During the journey, you’ll encounter some enemies and get your first taste of the combat system since Episode Duscae.

Damn, this combat has gotten way better.

When you begin the demo, you start unarmed until you encounter your first group of enemies. Once that occurs, your Carbuncle companion uses his classic “Ruby Light” ability to gift you two introductory weapons: a Toy Sword and a Squeaky Hammer. Equipping these is as simple as pressing the touchpad (I played on PS4) and assigning the weapons to the directional pad inputs. This enables you to switch weapons mid-combat, which is vastly different (and in my opinon, improved) from the combat in Duscae.

FFXV Duscae Equip

Now, Duscae didn’t have a terrible system. Merely a flawed one. There, you would set weapons to different sections of your attack chain. So a weapon would be assigned to your initial hit, followed by one assigned to the subsequent chain of attacks, and finally ending with one set for the killing strike. There were also slots available for counterattacks and for mid-air attacks. At first I thought this was clever, until I realized that the only weapon that was ever in use was the one assigned to the main attack-chain. But because of this there was almost no variety. You could switch weapons from slot to slot to get some variation, but the weapon selection provided didn’t allow for much experimentation, and most weapons were not suited for any other role other than the default one provided.

FFXV Platinum Equip

Platinum Demo has shown that this has all changed. The ability to change weapons mid-combo allows for players to switch things up frequently, making battles much more satisfying and less monotonous. It’s even better when you arrive in the final segment of the dream, where Noctis becomes his adult self momentarily in order to battle an Iron Giant. His toy weapons are replaced by a Broadsword and an Airstep Sword (with a ranged shuriken and shield/shortsword combo as obtainable secret weapons in the stage), and you are given access to his wide arsenal of special skills, such as warping and the Armiger (super speed and increased damage). Warping and Armiger haven’t changed much since Duscae, but also added to Platinum Demo was an introduction of the magic system in Final Fantasy XV.

While a child, Carbuncle gives Noctis a batch of Fireworks to use. These too are assigned to a D-pad input and are easily accessible in a combat situation. When equipped, the attack button is held and you are able to aim where they will be thrown. Other throwable items, such as Thunderbolt, Raindrop, and Meteorain, are obtainable and have varying degrees of effectiveness. However, once transformed into an adult, Noctis’ Fireworks are changed to be a Fire spell, and you are able to use this against the Iron Giant. While a powerful resource, I fear that aiming these spells has not been perfected, as they take time to be cast after aiming and the target may have already moved out of range. While this could be alleviated with more careful planning, the somewhat erratic behavior of the enemies (at least in this demo) makes that a moot point. I’m hoping that it gets more perfected, because magic will be effective and useful, especially given the environmental effects it will have in the final game.

FFXV Platinum Iron Giant

If you played Duscae and were disappointed, you owe it to yourself to download Platinum Demo and try the combat now. It has been fixed in so many ways and actually allows for some variety in your attacks. The comparison has been made frequently, but this game is starting to feel a lot more like Kingdom Hearts, and I definitely don’t see that as a bad thing.

Final Fantasy XV will finally be released September 30, 2016.

Final Fantasy Final Fantasy XV Ps4 XBox one
Avatar photo
Mark Sullivan
  • Website

Mark is a student in Philadelphia currently working towards a B.S. in Information Science & Technology. Starting in 1998 with a hand-me-down PS1 and the demo for Spyro The Dragon (which he played COUNTLESS times), his love of gaming soon elevated when he borrowed Final Fantasy VII from a friend for the first time. Now he's an avid collector, a semi-expert trophy hunter, and an overall lover of video games. Favorite games are Final Fantasy VII (I know, deal with it), Metal Gear Solid 2, Resident Evil 4, Dark Souls, and Psychonauts, to name a few.

Related Posts

My Nintendo Switch 2 Dock Died in Less Than a Week

Virtua Fighter 5 R.E.V.O. 1.04 Patch Released – Replays Aplenty

More Nintendo Switch 2 Records Revealed For The US and Japan

Sony Admits To Monitoring Nintendo Switch 2 Success

Atelier Resleriana: The Red Alchemist & The White Guardian Gets First Look

Code Vein II Hands-Off Preview at SGF 2025

Latest Posts

My Nintendo Switch 2 Dock Died in Less Than a Week

June 15, 2025

Manga Review: Rainbows After Storms Vol. 4

June 15, 2025

Manga Review: Rainbow Days Vol. 16

June 15, 2025

Virtua Fighter 5 R.E.V.O. 1.04 Patch Released – Replays Aplenty

June 15, 2025

The Evil Within Deserved More: A Great Horror Series Left Behind

June 15, 2025

More Nintendo Switch 2 Records Revealed For The US and Japan

June 15, 2025

Sony Admits To Monitoring Nintendo Switch 2 Success

June 15, 2025
About Us • Our Team • Contact Us • Privacy Policy • Review Policy • Ethics Policy 
Work With Us • Reviews on Open Critic • Reviews on CriticDB
Copyright @2025 The Outerhaven Productions

Type above and press Enter to search. Press Esc to cancel.