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Home»News»Gaming News»That Dragon, Cancer is making its way to PC and Mac in 2015

That Dragon, Cancer is making its way to PC and Mac in 2015

By Keith MitchellNovember 12, 2014

That-Dragon-Cancer

That Dragon, Cancer is a touching story of Joel, who was diagnosed with terminal cancer at the age of 12 months of age and how his life and the life of those who loved him coped with that illness.  I’ve always wanted to take part of this experience however it was until now an Ouya exclusive title, however Ryan Green, the father of Joel has decided to bring the title over to the PC and Mac. Thank you Ryan for that decision as this needs to be experienced by as many people as possible.

We created That Dragon, Cancer to tell the story of our son Joel and his 4-year fight against cancer. Our desire is to craft an adventure game that is poetic, playful, full of imagination and of hope. This is how we choose to honor him and his memory.

However in order to fulfill that goal, Ryan needs our help. Currently That Dragon, Cancer is is asking for help to cover the $85,000.00 to finish the project which is expected to be completed in 8 months if the goal is reached. At the time of me writing this article $22,596 has been collected so I have no doubt that the goal will be reached. For anyone who wants to donate (and I hope you do) please head over to www.kickstarter.com/projects/godatplay/that-dragon-cancer or http://thatdragoncancer.com/funding.

Please help make this a reality!

 

Ryan Green That Dragon Cancer
Keith Mitchell - Headshot-PS_Gear_400x400
Keith Mitchell
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Keith D. Mitchell is the founder and Editor-in-Chief of The Outerhaven, where he has been covering video games and technology for more than 14 years. A lifelong PC gamer, he began building PCs at just eight years old and still loves talking about hardware as much as playing games. His passion for challenging experiences has made him a devoted Soulslike fan, having beaten nearly every FromSoftware release. Keith regularly attends major gaming and technology events to bring firsthand coverage to readers, and continues to enjoy writing about the games and gear that shaped his love for the industry.

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