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Home»News»Gaming News»ARGH! Project CARS pushed back until March 20th 2015 for all platforms

ARGH! Project CARS pushed back until March 20th 2015 for all platforms

By Keith MitchellOctober 17, 2014

project-cars

Damn it! I can’t how long I’ve waited on this game, how many times I’ve played this at multiple events and even playing the alpha/beta on the PC. It WAS supposed to be released this month, key word WAS. Now Bandai-Namco is reporting that they’ve moved the release date for Project CARS until March 20th, 2015. Now I can fault them for their reasoning which comes down to so many AAA games coming out from now to the end of the year that they didn’t want it to be overshadowed. I’m going to go off a limb here and assume they meant  games such as Forza Horizon 2, DriveClub and The Crew.

“Our goal has always been to deliver a landmark title that encompasses the wishes and desires of racing fans from all around the world; something with features and content powered by the community that provide a truly unforgettable and pioneering experience” said Ian Bell, Head of Studio at Slightly Mad Studios. “Whilst a tough decision to make, the change in release date allows the game the greatest chance of success and visibility, and the opportunity to polish the game even further to the high standards that both ourselves and our community demand and expect. We’re eager for you all to see what we’ve been working on in just a few months.”

I dunno about that Bandai-Namco, since you’re going to be competing with a whole new slew of kick ass games in Q1 2015. Games like Bloodborne, Final Fantasy Type-0 HD, The Witcher 3, Evolve and The Order: 1886 just to name a few.

Maybe they’d be better of releasing it now especially since the PS4 owners are going to have their hands full already.

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Bandai-Namco march 20th 2015 PC project cars PS3 Ps4 pushed back Xbox 360 XBox one
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Keith D. Mitchell is the founder and Editor-in-Chief of The Outerhaven, where he has been covering video games and technology for more than 14 years. A lifelong PC gamer, he began building PCs at just eight years old and still loves talking about hardware as much as playing games. His passion for challenging experiences has made him a devoted Soulslike fan, having beaten nearly every FromSoftware release. Keith regularly attends major gaming and technology events to bring firsthand coverage to readers, and continues to enjoy writing about the games and gear that shaped his love for the industry.

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