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The OuterhavenThe Outerhaven
Home»News»Gaming News»Virtua Fighter 5 R.E.V.O. World Stage ver. 1.07 Massive Changes Incoming

Virtua Fighter 5 R.E.V.O. World Stage ver. 1.07 Massive Changes Incoming

By Kevin KellyNovember 15, 2025
Virtua Fighter 5 REVO Gameplay

SEGA has released an update for Virtua Fighter 5 R.E.V.O. World Stage, that includes a huge balance and bug fixes coming to take on a lot of various changes. Particularly, the World Stage and some customizations. Here’s the breakdown of what to expect from the version 1.07 change.

We’re excited to share the details of the Ver.1.07 update, released today for Virtua Fighter 5 R.E.V.O.

■General Adjustments & Bug Fixes

• Adjusted some button assignments in Battle Tips and Character-Specific Details.
• Fixed a bug where platform icons were not displayed next to player names on the board in Tournament Mode and Room Match lobbies.
• Fixed a bug in Arcade Mode where, after disconnecting the controller post-victory, the next match would not pause, and the Pause menu would not appear upon reconnection.
• Corrected inaccuracies in the Credits section under Options.
• Fixed a bug where “OK” was not displayed for wall combos in the Character-Specific Details for Sarah and Eileen.
• Fixed a bug where, in Offline Versus mode, replays of matches played with selected costumes via Select Data would incorrectly show the crossplay icon at the bottom center of the health bar.
• Fixed a visual glitch in Replay Mode where Sarah’s Tekken costume would display incorrectly when fast-forwarding from a paused state.
• Fixed a bug where the application icon would not display when Display Mode was set to “Windowed.”
• Fixed a bug in tournament event brackets where the platform icon for the losing player on the P1 side was not grayed out.
• Fixed overlapping text between move names and commands in Vanessa’s command list.
• Fixed a bug where, if View ID was accessed just before a replay auto-played from the Main Menu, online and player IDs would not display correctly.
• Fixed a bug in the Character-Specific Details where the “OK” message would appear even when combos failed.
• Fixed a texture issue where Akira’s ankles would not display properly when wearing the “Black Hakkyoku Shoes.”
• Fixed a bug where Jean’s defeat animation would not play correctly.
• Fixed a visual glitch where Eileen’s Type E costume shorts would clip through the skirt during victory animations.

■World Stage Mode Adjustments & Bug Fixes

• Challenges that have already been completed will now be marked as cleared across all save data.
• Implemented a new selection process in Tournament Mode where, during CPU vs. CPU matches, CPUs that the player has not yet defeated will always advance.
• Adjusted the system so that results from 100-Man Kumite Survival no longer affect win/loss records or win rate stats.
• Adjusted the health bar display when carrying over health in 100-Man Kumite Survival.
• Added a warning popup when selecting “Start Over.”
• Reduced the required number of matches for challenges involving less commonly encountered characters (e.g. Taka-Arashi) to make them easier to complete.
• Added a button guide UI in 100-Man Kumite Survival showing how to open the menu after winning a match, to clarify how to save and suspend progress.
• Fixed a bug where the match order display in Tournament Mode would remain on screen during character intro animations.
• Fixed a bug where, after losing in a booth match, the opposing CPU would only guard under certain conditions.
• Fixed a bug where the screen would go black during match transitions after a loss in a booth match under certain conditions.
• Fixed a discrepancy in the menu guide text between 100-Man Kumite Survival and 100-Man Kumite Survival Kiwami.

■Steam Version Adjustments & Bug Fixes

• Unified the use of the “~” symbol for the Korean language in Command Training entries where two different versions were being used.
• Adjusted the View ID screen to show ■ in place of emojis in profile names to prevent text corruption.
• In 100-Man Kumite Survival and 100-Man Kumite Survival Kiwami, the default cursor position on the start screen will now be set to “Continue” if suspend save data is available.
• Fixed a bug where the game could become unresponsive (stuck on “Accessing…”) after launching the game and reaching the title screen.
• Fixed a bug where updating from Ver.1.05 to Ver.1.06 would automatically disable the crossplay setting in Options.
• Fixed a bug where including <symbol=> in a profile name would cause a circle button icon to appear incorrectly in the ID display.
• Fixed a bug in World Stage mode where selecting “Fight another opponent” after losing a booth match could result in facing the same opponent again.
• Fixed a bug in World Stage mode where the final remaining opponent in a tournament might not appear under certain conditions, preventing completion.
• Fixed a bug in the Room Match lobby where selecting “View Player Data” while the cursor is on “NO PLAYER” would display an incorrect popup.
• Fixed a bug in World Stage mode where win rate was not updating correctly after a loss.
• Fixed a bug where default costumes for selected characters would display incorrectly in Battle Tips and Character-Specific Details.
• Fixed a bug in World Stage side tournaments where CPU vs. CPU matches could not be skipped using the Esc key.
• Fixed a bug in World Stage mode where, after playing a rematch against a player listed on page 2 or later in the player information screen in Gameplay Data, the player would no longer appear on the list.
• Fixed a vulnerability where EAC could be terminated via Task Manager and uninstalled after launching the game.
• Fixed a bug in the “Online” tab of Replays where the latest replays were not being retrieved or displayed correctly.
• Fixed a bug where some command entries in Command Training were displayed across two lines.
• Fixed a bug where setting the Steam language to “Spanish (Latin America)” would cause overlapping text for “Restore Default Settings” in the game’s language settings menu.

■Multi-Platform Adjustments & Bug Fixes

• [Steam/Xbox] Fixed a bug in the World Stage tournament list screen where the menu guide was displayed two items lower than intended.
• [Steam/Xbox] Fixed a bug where customization changes made in “Customize” under Options in World Stage mode were not being saved properly.
• [Steam/Xbox] Fixed a bug where the rank gauge overlapped with text in the match screen when the language was set to Brazilian Portuguese.
• [Steam/Xbox] Fixed a bug where an incorrect popup would appear when rank increase occurred after applying the Dural DLC.
• [Steam/Xbox] Fixed a visual glitch where combining Jacky’s “Half Chaps” and “Enamel Pants” costumes caused the pants to clip through.
• [Steam/Xbox] Fixed a bug in Command Training where the command display window for some moves was not shown correctly.
• [Steam/Xbox] Fixed unnatural display of stage type text on the pre-match loading screen when playing in Brazilian Portuguese.
• [Steam/Xbox] Fixed a bug where the date format in the tournament entry and replay selection screens appeared in English format when playing in Latin American Spanish.
• [Steam/PS5] Fixed a UI overlap issue in World Stage mode where selecting a booth and opening a menu simultaneously would cause the menu to remain open during other operations.
• [Steam/PS5] Fixed a bug in World Stage mode where, after defeating the boss in “10 Years Later,” the unlock condition popup for that boss would briefly appear again when starting or ending another booth match.
• [Steam/PS5] Fixed a bug where the playtime recorded in World Stage mode was shorter than the actual time played.

■PS5 Version Adjustments & Bug Fixes

• Fixed a bug where a blocked PS5 player attempting to join a room created by a Steam player through irregular means would cause the game to become unresponsive.
• Fixed a bug where an “An error has occurred” popup would appear after idling on the Main Menu.
• Fixed a bug in Room Match where, if the room creator canceled a team match while participants were viewing the user list or information log, the log would remain on screen.
• Fixed a bug where a crash could occur even after a match was successfully established.
• Fixed a visual bug where combining Akira’s “Festival Shorts” and “Kung Fu Shoes” caused a misalignment between the socks and his skin.
• Fixed multiple graphical issues with Taka-Arashi’s “Type E” costume.
• Fixed a bug where, if no replay was playing in the Main Menu while in full-screen mode, the control guide would not appear when the next replay started.
• Fixed a bug where rapidly pressing the “View ID” button right after closing Player Menu on the Main Menu would prevent proper ID display.
• Fixed a bug in Arcade Mode where the letters “NA” of “FINAL STAGE” would appear faintly before the rest of the text.
• Fixed a crash that could occur when a replay started playing upon returning to the Main Menu.
• Fixed a bug in Room Match where, while in full-screen mode, two invite button prompts would display in the button guide.
• Fixed a bug where playing against opponents in any of the online modes would not register them in the “Played together” list of the Game Hub.
• [PS5/Xbox] Fixed a bug where, if sticker features were restricted by parental controls, matches would fail to start even after matchmaking.

A lot of bug fixes here that won’t equate to insane updated changes to any huge items.

Virtua Fighter 5 R.E.V.O. World Stage is available on PlayStation 5, Xbox Series X|S, Steam, and coming to Nintendo Switch 2 this winter.

Source: Virtua Fighter 

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Kevin Kelly
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Kevin's a budding game journalist with history on a few blogs, a retro collector, and Virtua Fighter 5 head, Kevin is no slouch on a runback. Kevin is a deep geek on various traits, loves several artbooks, classic hip hop and Japanese culture. Good with either his Hori Fighting Commander pad, pen, or brush.

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