“Hi, I’m Mr. B. Rick – and yes, I’m a sentient brick. The Brickman have officially invaded Earth and there’s nothing you can do about it. Even if you play Kill the Brickman, developed by Doonutsaur and published by poncle (the creators of Vampire Survivors) – which is out now on Steam and Xbox! That’s right, no pre-orders, no wishlists, we dropped it. Ya know, like a Brick. Kill the Brickman is a brick breaking, turn-based rogue-like bullet-builder from outer space. Blast bricks, stack relics, and break the bank. Or don’t… bricks have feelings too.”
Announced during the gamescom Xbox showcase, Kill the Brickman is available to buy on Xbox and Steam now for £3.99 / $4.99 / EUR4.99 (please check local pricing).
About Kill the Brickman
Welcome to Kill the Brickman, a turn-based rogue-like brick breaker inspired by retro arcade madness. The world has been invaded by the Brickmen, (S͛⦚U͛⦚C͛⦚K͛⦚ I͛⦚T͛⦚ F͛⦚L͛⦚E͛⦚S͛⦚H͛⦚ C͛⦚U͛⦚B͛⦚E͛⦚!͛⦚) and you’ll need to grab a weapon to shoot your way to safety. Build your own bullet-blasting loadouts by combining relics, clip layouts, and bizarre bullets that explode, corrode, and multiply. Every run is a new experiment. Every build is a puzzle. Every bullet is a brick-busting tool (c͛⦚a͛⦚r͛⦚e͛⦚f͛⦚u͛⦚l͛⦚ n͛⦚o͛⦚w͛⦚) to bring home the bank.
- Classic brick-break arcade action – shoot, smash, repeat
- Roguelike deck-building strategy – collect, combine, and deploy absurdly overpowered bullets to (try to) outsmart us
- Brick-based ridiculousness – we’re everywhere. We are legion. We are not compliant with regulatory safety standards
Shoot your way through chapters, face off against over a dozen elite enemies and ten powerful bosses, and uncover synergies that turn your humble pea shooter into a galaxy-defying hand cannon. Imagine Tetris, but if the bricks had anger issues and a taste for human flesh. With hundreds of relics and a variety of build options, the depth here goes way deeper than just aim and fire. It’s planning, adapting, and building smarter than those blockheads t͛⦚h͛⦚e͛⦚ h͛⦚u͛⦚n͛⦚k͛⦚y͛⦚ B͛⦚r͛⦚i͛⦚c͛⦚k͛⦚m͛⦚a⦚n͛⦚.
Game Features
– Take on the role of a space cowboy, completing missions from the Intergalactic Bounty Board to save your home
– Combine brick break strategy with deck building tactics as you fight to clear hordes of enemies
– Choose your Gun, load up on Clips, Relics, and Bullets, and craft your perfect build in the Shop!
– Experience insane lore, uniquely strange visuals, and nonsensical chaos
– B͛⦚R͛⦚R͛⦚R͛⦚R͛⦚I͛⦚I͛⦚I͛⦚I͛⦚I͛⦚I͛⦚I͛⦚I͛⦚C͛⦚C͛⦚C͛⦚C͛⦚C͛⦚C͛⦚K͛⦚K͛⦚K͛⦚K͛⦚K͛⦚S͛⦚S͛⦚S͛⦚S͛⦚!͛⦚!͛⦚!͛⦚!͛⦚!͛⦚!͛⦚!͛⦚
– For a challenge, take on an extra mission if you’re feeling brave enough, and fire your way to victory.
– Pick your shooter, each with a unique set of starting abilities, and pay attention to Clips in the Shop that grant even more abilities to your bullets; which yes, also have abilities
– Remember to blow your bank at the Shop, re-roll if your needs aren’t met!
– Accept extra missions if you think you can handle the pressure, big payoffs await the brave
The leader of the Brickman horde, who preferred not to be identified, said: “While you were swiping left, we were stacking right. Our invasion is ahead of schedule and the brick is up. Why should you care? You probably shouldn’t to be honest, but if you don’t play then we’ll build an extension into your home (without prior planning permission).”
Doonutsaur & poncle
Have they left yet? Okay, good… It all began from an innocent email, which led to poncle playing Kill the Brickman and instantly becoming beguiled by its brick-like charm. The game was signed days later under poncle’s publishing arm. Luca Galante, Company Director at poncle said:
“Yes, this is true. I love Bricks.
Kill the Brickman is not only a brilliant deckbuilder, it’s also one of the strangest ones I’ve ever played. And that’s a good thing.”
Working on the game as a true passion project, Doonutsaur are a small team based in the US who dreamed of creating something truly… weird. Kill the Brickman is the second game under poncle’s publishing arm and will be a shining example brick of their mission to publish unique games from passionate developers.
“I wanted to focus on the strange style of this game so it could stand out amongst the other amazing deckbuilding games out there,” said Alvin of Doonutsaur. “Not only did poncle manage to meet me at my own level of weird, they helped me raise the bar on how absurd Kill the Brickman could really be!”
Kill the Brickman is published by poncle, a UK studio best known for the award winning, genre-defining and critically-acclaimed Vampire Survivors. poncle has worked alongside Doonutsaur, with support and advice direct from poncle during development.
poncle also published Berserk or Die earlier this year, and Kill the Brickman is only the second step of poncle’s journey into publishing. For more information, visit https://twitter.com/poncle_games
-Press Release