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Home»News»Tech»Mad Catz Announces the Killer Instinct Arcade FightStick Tournament Edition 2 for Xbox One

Mad Catz Announces the Killer Instinct Arcade FightStick Tournament Edition 2 for Xbox One

By Keith MitchellJuly 19, 2013

Wether you love it or hate it, you can’t deny that the Xbox One just gained an awesome joystick. Especially since you can’t use your existing Xbox 360 joysticks on it (I hate that). 

Mad Catz Interactive, Inc. (“Mad Catz”) (NYSE MKT: MCZ) announced today the Killer Instinct Arcade FightStick Tournament Edition 2, a premium quality fighting game controller expected to ship Holiday 2013. 

Previously announced at E3 2013 and used on stage during the E3 Xbox Media Briefing to demonstrate the game, the new FightStick will now carry fully licensedKiller Instinct artwork and feature button mapping tuned specifically for the game.

“E3 greeted us with a positive reaction to our Tournament Edition 2 FightStickand we’re pleased that the controller will provide passionate fans of Killer Instinctwith an even richer gaming experience,” said Darren Richardson, the President and Chief Executive Officer of Mad Catz Interactive, Inc.  “We earlier commented how the enhanced performance of the Xbox One opens up additional scope for innovation and believe that the Killer Instinct Tournament Edition 2 FightStickperfectly illustrates our commitment to the next generation of entertainment.”
Developed by Microsoft Studios and Double Helix Games©, Killer Instinct is the return of the legendary fighting game franchise coming exclusively to Xbox One this holiday.

Expected to be the first fighting game controller available for Xbox One, theTournament Edition 2 Arcade FightStick features arcade-perfect controls and has been extensively designed with the community and professional gamer in mind.  The new design philosophy will offer greater levels of customization and quality.

The Xbox One home entertainment system from Microsoft is expected to launch Holiday 2013. 

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Keith Mitchell
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Keith D. Mitchell is the founder and Editor-in-Chief of The Outerhaven, where he has been covering video games and technology for more than 14 years. A lifelong PC gamer, he began building PCs at just eight years old and still loves talking about hardware as much as playing games. His passion for challenging experiences has made him a devoted Soulslike fan, having beaten nearly every FromSoftware release. Keith regularly attends major gaming and technology events to bring firsthand coverage to readers, and continues to enjoy writing about the games and gear that shaped his love for the industry.

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