When a game like Hollow Knight: Silksong comes out after SUCH a long wait, many wonder if it will “live up to the hype. Thankfully, it seems as though Team Cherry has pulled things off, because people can’t get enough of the game…even if it’s breaking their wills when the bosses are beating the crap out of them.
The game has already sold over three million units, and likely has sold many copies since. However, because of how Team Cherry released the game, reviews have actually been slow to come out.
That being said, things have finally started to turn the corner, and many of the big sites have posted their scores and reviews, which has led to its current Metacritic score of 92! Here’s a snapshot of what some critics scored the game:
Hollow Knight Silksong Reviews:
CGM – 10
GamingBolt – 10
Screen Rant – 10
Eurogamer – 10
GameGrin – 10
Gameliner – 10
LevelUp – 9.5
Jeuxvideo – 9.5
The Games Machine – 9.2
IGN – 9
GAMINGbible – 9
Gamesurf – 9
Destructoid – 9
Noisy Pixel – 9
Gfinity – 9
INVEN – 9
COG – 9
PC Gamer… pic.twitter.com/Wr4TXVhzc4— Stealth (@Stealth40k) September 15, 2025
You may have noticed that our score is missing, but not to worry, we’ll have our review up at a later date.
As you can see, the game is well-received overall, outside of one or two low-scoring reviews. Plus, the “User Score” for the game has about 3800 reviews on Metacritic and a score of 9.0! That bodes well for the title, especially as word-of-mouth spreads and people decide to check it out themselves.
And while “Game of the Year” gets tossed around a lot, perhaps a bit too much, from everything I’ve seen and heard about the game, would point to this game deserving every bit of praise that it’s getting. Especially considering the history surrounding the game.
When Hollow Knight: Silksong was first announced in February 2019, it wasn’t even meant to be a full game. Team Cherry originally envisioned it as a simple Hornet-focused expansion to the acclaimed Hollow Knight. But as ideas piled on and the scope grew, the project transformed into a full sequel. What fans thought would take a year or two quickly stretched into six, for the already small development team.
Along the way, frustration set in. Long stretches of silence, shifting expectations, and no firm release dates led many to speculate that the game had slipped into development hell. Players joked about whether Silksong would ever actually see the light of day, and anticipation turned to impatience. For every glimpse shown in trailers or at events, months of uncertainty followed.
But the game is here now, and that’s what matters. As for if this is going to be the Game of the Year, we’ll have to wait until all of the eventual award shows take place toward the end of the year.
Source: MetaCritic


 
									 
					
