Hexworks, the developer of the recent Soulslike Lords of the Fallen, has rolled out yet another update, V1.1.1195. I admit, it’s nice to see a developer constantly addressing issues, as this is the second patch in just a week. This patch addresses more crashing issues, as well as adjusts the dead-eye shooters that snipers at Pilgrim Perch, that never missed and made our lives miserable. There are a few other adjustments, and this patch isn’t as big as the recent ones, but nonetheless, any changes are worthwhile.
So far, this update has only been rolled out to the PC (Steam and Epic Games Store), and I haven’t seen any ETA on when this will be released for the PS5 or Xbox Series X|S.
Check out the patch notes below.
Sentry Reporting Tool
Another crash has been resolved, thanks to player reports (keep clicking that send button!).
Fixed a crash that could occur when enemies alerted each other about the presence of the player.
The “snipers” at Pilgrim Perch have had their aiming capabilities revised. They now have a high chance of missing their shots when the target is beyond 15 meters.
After noticing that players were often disregarding status effect resistance rings and runes, we’ve decided to give them all a noticeable boost to make them more competitive with other types and incorporate them into some builds.
Slightly increased the second hit damage for one-handed Grand Swords’ forward heavies to match it with its slightly slower animation.
Fixed an NPC corpse that was interactable before meeting the proper quest requirements.
Modified “the moving merchant” to sell 2 copies of the Slave Hunter Dagger, encouraging players to explore the dual-knives dual-wielding stance, which may be slightly overpowered and subject to potential nerfs in the future.
Several throwable items have been adjusted to eliminate camera collision properties, preventing undesired “zoom-ins”.
Text spilling on “Attack Power” has been resolved for several languages, including french, italian, brazilian portuguese and Spanish.
A streaming volume issue at the Fief of the Chill Curse has been resolved to prevent players from falling into the void while the map wasn’t fully loaded, particularly for players like Auteru.
While I’m talking about the PC version of the game, it’s also good to see that the PS5 and Xbox Series X|S versions have some parity now, as both consoles are on update v1.1.191. While the PS5 version was in rough shape initially, the Xbox Series X|S versions were terrible, but it has gotten better
Lords of the Fallen is available for the PS5, Xbox Series X|S, and PC.