Bungie has officially revealed new details for Marathon, its upcoming PvPvE extraction FPS, alongside a confirmed release window of March 2026, for the PS5, Xbox Series X|S, and PC. This long-awaited confirmation was revealed via the newly released Vision of Marathon ViDoc, which offers an updated look at gameplay systems, design philosophy, and long-term plans for the title.
The ViDoc also highlighted several major gameplay updates and features, including proximity chat, solo queue support, and the introduction of a Rook Runner shell, which offers a limited loadout designed for scavenging during in-progress matches. Bungie emphasized a stronger focus on immersion and tension, with enhanced survival mechanics, increased visual fidelity, and a redesigned user interface to support the game’s tactical nature.
Check out the ViDoc below. You might want to bring something to eat and drink, as it’s quite long.
Bungie also outlined Marathon’s launch and monetization plans, which was something I was personally concerned about heading into the full reveal. The game will be priced at $39.99 and will support full cross-play and cross-save across all platforms. That price includes access to all gameplay updates, four maps; Outer Rim, Dread Swamp, The Outpost and Cryo Archive which is held on the UESC Marathon ship, Runner shells, and events released throughout the year.
While monetization has not been fully spelled out, Bungie has made it clear that there will be no pay-to-win mechanics and that spending money will never determine match outcomes, whether that means extracting successfully or dying in the field.
Also, putting fears to rest, Rewards Passes, effectively the game’s Season Passes, will not expire. This is good news, as it allows players to earn rewards at their own pace and purchase past passes at any time. This was a major concern within the community, especially since many games permanently lock rewards once a season ends and punishes those who don’t play as much as others. So, this is definitely a positive.
Lastly, Bungie has confirmed that more details regarding additional features, seasonal content, and the game’s full roadmap will be revealed closer to launch.
That said, I do find myself wondering just how well Marathon will perform in an increasingly crowded extraction shooter space. Titles like Arc Raiders have already captured significant attention, while long-standing games such as Escape From Tarkov and Hunt: Showdown continue to maintain highly dedicated player bases. Extraction shooters are no longer a niche genre, and player time is already stretched thin.
Bungie’s name certainly carries weight, but pedigree alone does not guarantee long-term success in this space. With so many established options already competing for attention, Marathon will need more than strong presentation and solid fundamentals to carve out a lasting audience. Whether Bungie can deliver something truly distinctive enough to pull players away from their current extraction mainstays remains an open question.
I guess we’ll find out once Marathon is released next year.


