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Home»News»Gaming News»Alan Wake 2 PC system requirements revealed: what you need to know

Alan Wake 2 PC system requirements revealed: what you need to know

By Keith MitchellOctober 20, 2023
Alan Wake 2 - Alan Wake II Header

Remedy Entertainment’s follow-up to Alan Wake, originally released on the Xbox 360, Alan Wake II, will be released in a week. And while the title is heading to the PS5 and Xbox Series X|S, it is also making its way to the PC. As such, Remedy has revealed the Alan Wake II PC system requirements so that you can see if your PC is up to the task.

Looking at the specs, they don’t look like most PCs that have been built and/or upgraded over these recent 4-5 years will be able to run the game with no issues. There are also several tiers of Ray Tracing; however, these will require a bit more GPU power, and if you’re rocking an RTX 4070, RTX 4080, or RTX 4090, then you’ll be fine. AMD GPU owners, on the other hand, look to be locked out of utilizing Ray Tracing, with AMD’s RX 7900 XTX cards not even mentioned. Menting that the AMD card just might not be able to provide the performance that Remedy is looking for.

Alan Wake 2 will also include Nvidia’s DLSS 3.5 and will be one of the first games to do so. Though, I haven’t heard or seen any mention of AMD’s FSR 3 being implemented. You may also notice that DLSS and FSR are required, and that’s due to Alan Wake II being a GPU-heavy game. You may recall that several other developers also required these over the past few months, and people were upset over that. I wonder how people will take the news that Alan Wake II will require upscaling for optimal visuals.

Take a look at the Alan Wake II PC system requirements below.

Alan Wake II PC system Requirements

Minimum

Graphics Preset: Low
Resolution: 1080p
FPS: 30
GPU: Nvidia GeForce RTX 2060 / AMD Radeon RX 6600
VRAM: 6 GB
DLSS / FSR 2: Quality
CPU: Intel i5 7600 K
RAM: 16 GB
OS: Windows 10 / Windows 11
STORAGE: 90 SSD

Recommended 1080p

Graphics Preset: Medium
Resolution: 1080p
FPS: 60
GPU: Nvidia GeForce RTX 3070 / AMD Radeon RX 6700 XT
VRAM: 12 GB
DLSS / FSR 2: Performance
CPU: AMD Ryzen 7 3700X or Intel equivalent
RAM: 16 GB
OS: Windows 10 / Windows 11
STORAGE: 90 SSD

Recommended 1440p

Graphics Preset: Medium
Resolution: 1440p
FPS: 30
GPU: Nvidia GeForce RTX 3060 / AMD Radeon RX 6600 XT
VRAM: 8 GB
DLSS / FSR 2: Balanced
CPU: AMD Ryzen 7 3700X or Intel equivalent
RAM: 16 GB
OS: Windows 10 / Windows 11
STORAGE: 90 SSD

Ultra – 4K

Graphics Preset: High
Resolution: 2160P (4K)
FPS: 60
GPU: Nvidia GeForce RTX 4070 / AMD Radeon RX 7800 XT
VRAM: 12 GB
DLSS / FSR 2: Balanced
CPU: AMD Ryzen 7 3700X or Intel equivalent
RAM: 16 GB
OS: Windows 10 / Windows 11
STORAGE: 90 SSD

 

RAY TRACING

Low

Graphics Preset: Medium / Ray Tracing low
Resolution: 1080p
FPS: 30
GPU: Nvidia GeForce RTX 3070 / AMD Radeon RX 6800 XT
VRAM: 8 GB
DLSS / FSR 2: Quality
CPU: AMD Ryzen 7 3700X or Intel equivalent
RAM: 16 GB
OS: Windows 10 / Windows 11
STORAGE: 90 SSD

Medium

Graphics Preset: Medium / Ray Tracing Medium / Path tracing on
Resolution: 1080p
FPS: 60
GPU: Nvidia GeForce RTX 4070
VRAM: 12 GB
DLSS / FSR 2: Quality
CPU: AMD Ryzen 7 3700X or Intel equivalent
RAM: 16 GB
OS: Windows 10 / Windows 11
STORAGE: 90 SSD

High

Graphics Preset: High / Ray Tracing High/ Path tracing on
Resolution: 2160p (4K)
FPS: 60
GPU: Nvidia GeForce RTX 4080
VRAM: 16 GB
DLSS / FSR 2: Performance
CPU: AMD Ryzen 7 3700X or Intel equivalent
RAM: 16 GB
OS: Windows 10 / Windows 11
STORAGE: 90 SSD

The Alan Wake II release date is October 27, 2023, for the PS5, Xbox Series X|S, and PC. I’m looking forward to seeing how the PC version fairs. However, we haven’t yet received access to the review build, and it’s up in the air if we will.

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Keith Mitchell
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Keith D. Mitchell is the founder and Editor-in-Chief of The Outerhaven, where he has been covering video games and technology for more than 14 years. A lifelong PC gamer, he began building PCs at just eight years old and still loves talking about hardware as much as playing games. His passion for challenging experiences has made him a devoted Soulslike fan, having beaten nearly every FromSoftware release. Keith regularly attends major gaming and technology events to bring firsthand coverage to readers, and continues to enjoy writing about the games and gear that shaped his love for the industry.

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