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Home»News»Gaming News»Stardust Galaxy Warriors releasing on PS4 and Xbox One this month

Stardust Galaxy Warriors releasing on PS4 and Xbox One this month

By Keith MitchellSeptember 6, 2016

Not too long ago, I was made aware of a game called Stardust Galaxy Warriors, which is basically what you’d get if you combined several old school Saturday morning cartoons into a SHMUP. Being the SHMUP fan I am, I tried and was smitten with it. Sadly, when the game was originally released, it was only on the PC. Now, while I’m a huge fan of PC gaming, I’m a gamer and I felt bad that my PlayStation and Xbox brethren were left out. The game is a lot of fun and everyone should experience it.

That’s all about to change. Not only is Stardust Galaxy Warriors heading to the PlayStation 4 and Xbox One, but it will do so in its updated edition – Stardust Galaxy Warriors: Stellar Climax. The game will be available on September 9th,2016, and will cost $9.99. For those who already own the original version of the game on Steam, it will be updated to the new version for free.

In Stardust Galaxy Warriors: Stellar Climax, players choose from one of five unique mechs (each with their own superweapon and special ability), a vast arsenal of primary and secondary weapons, and one of over 11 quadrillion possible difficulty settings for a truly customizable co-op experience (Up to 4 players locally). The tongue-in-cheek story takes place over 30 stages, with epic boss battles, and intense rapid-fire action. Players are thrown into experimental mechs and sent to investigate a deep space anomaly.  

If you like SHMUP’s with a bit of humor, you just may enjoy Stardust Galaxy Warriors: Stellar Climax. Be sure to check out our review of the original game, Stardust Galaxy Warriors, here.

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Dreamloop indie game Indiedev Ps4 Stardust Galaxy Warriors Stardust Galaxy Warriors: Stellar Climax steam XBox one
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Keith Mitchell
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Keith D. Mitchell is the founder and Editor-in-Chief of The Outerhaven, where he has been covering video games and technology for more than 14 years. A lifelong PC gamer, he began building PCs at just eight years old and still loves talking about hardware as much as playing games. His passion for challenging experiences has made him a devoted Soulslike fan, having beaten nearly every FromSoftware release. Keith regularly attends major gaming and technology events to bring firsthand coverage to readers, and continues to enjoy writing about the games and gear that shaped his love for the industry.

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