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Home»News»Gaming News»PAC-Man 256 Heading to PS4/Xbox One/PC

PAC-Man 256 Heading to PS4/Xbox One/PC

By Keith MitchellMay 23, 2016

Let me just put this out there: I love PAC-Man 256 and play it whenever I get the chance, or when I’m bored. I already own it on my Android smartphone and on my Amazon Fire TV. Now, it looks like I’ll be picking it up on either the PlayStation 4, Xbox One, or PC, since Bandai Namco has announced that PAC-Man 256 will be making its way over to those platforms no sooner than June 21, 2016. The title will also feature 4 player local multiplayer co-op.

And no, the title won’t be free and will instead cost $4.99 on PlayStation Network, Xbox Live and Steam.

PAC-MAN 256 allows fans to play the award winning mobile game on console with new features exclusive to the console versions. In addition to the social sharing option and 10 themes unlocked, they will be able to play with up to 4 friends via the local co-op multiplayer mode. Players will have to work together to eat all Pac-Dots & Power Pellets, and overcome the notorious ghost ensemble: Blinky, Pinky, Inky, and Clyde. And of course the infamous “256 Glitch” from the mobile version is back alongside the crazy power-ups!

 “We have really enjoyed working with BANDAI NAMCO Entertainment and Hipster Whale on PAC-MAN 256 for mobile, and having the opportunity to ship it on the latest generation of consoles and PC is the icing on the cake for us! We can’t wait to see how much fun players have with it” says Seon Rozenblum, Director at 3 Sprockets.

Benjamin Prénom, Project Owner at BANDAI NAMCO Entertainment Europe S.A.S declares “We wanted everyone to enjoy PAC-MAN 256, so it was a logical decision to make it available on PS4, Xbox One and PC. The brand new local multiplayer mode, exclusive to the console and pc version, makes it even more accessible: get ready for maximum fun playing up to 4 players at the same time!”

android Bandai-Namco PAC-MAN 256 PC playstation 4 playstation network steam trailers xbox live XBox one
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Keith Mitchell
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Keith D. Mitchell is the founder and Editor-in-Chief of The Outerhaven, where he has been covering video games and technology for more than 14 years. A lifelong PC gamer, he began building PCs at just eight years old and still loves talking about hardware as much as playing games. His passion for challenging experiences has made him a devoted Soulslike fan, having beaten nearly every FromSoftware release. Keith regularly attends major gaming and technology events to bring firsthand coverage to readers, and continues to enjoy writing about the games and gear that shaped his love for the industry.

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