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Home»News»Gaming News»Touhou Genso Rondo: Bullet Ballet Coming to North America

Touhou Genso Rondo: Bullet Ballet Coming to North America

By Keith MitchellApril 30, 2016

NIS America has just announced that Touhou Genso Rondo: Bullet Ballet is making it’s way over to the PlayStation 4, in North America. This was previously mentioned during February 2016, however, today makes it official. Touhou Genso Rondo: Bullet Ballet has a release date of September 6, 2016.

Touhou fans are going to be in for a treat with  Touhou Genso Rondo: Bullet Ballet as it was originally only released in Japan for the PC. This release includes updated HD graphics, an overhauled UO, system balances, more scenarios, new characters, online play and more.

Developed by CUBETYPE, Touhou Genso Rondo: Bullet Ballet for the PlayStation®4 is a remastered shoot ‘em up that takes place in the Touhou universe. Select from 10 playable girls and dive straight into bullet-hell! Reminiscent of a fighting game, Touhou Genso Rondo: Bullet Ballet takes the traditional shoot’em up genre and infuses it with a 1v1 battle scenario, allowing for a unique gameplay experience. Learn more about the Touhou characters in Story Mode as you progress through the game, blasting your opponent with a barrage of beautiful bullets. Or if you are feeling confident, jump into online battle mode and showcase your skills to players on PlayStation™Network.

Touhou Genso Rondo: Bullet Ballet is currently up for preorder on Amazon for $49.99 for the limited edition version, $29.99 for the standard edition. And for all you collector edition fans, the LE comes loaded and includes the following:

• Touhou Genso Rondo: Bullet Ballet for PS4™
• Full-color, hardcover art book
• Original soundtrack with jewel case
• Set of 5 art prints (6″x 5″)
• Collector’s box (Includes all the above)
• Set of 12 pins (NISA Online Store Exclusive)
• DLC bundle (details coming soon)

tougenrondoBB-limited_edition

 

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NIS America playstation 4 Touhou Genso Rondo: Bullet Ballet
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Keith Mitchell
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Keith D. Mitchell is the founder and Editor-in-Chief of The Outerhaven, where he has been covering video games and technology for more than 14 years. A lifelong PC gamer, he began building PCs at just eight years old and still loves talking about hardware as much as playing games. His passion for challenging experiences has made him a devoted Soulslike fan, having beaten nearly every FromSoftware release. Keith regularly attends major gaming and technology events to bring firsthand coverage to readers, and continues to enjoy writing about the games and gear that shaped his love for the industry.

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