Close Menu
  • Latest
  • Help Support Independent Journalism
  • Gaming
    • All Gaming
    • Nintendo
    • PlayStation
    • Xbox
    • PC Gaming
    • Card & Tabletop
    • VR
  • Features
    • Editorials
    • Interviews
    • The Anime Pulse
  • Guides
  • Entertainment
    • All Entertainment
    • Anime & Animation
    • Movies and TV
    • Books
    • Manga & Comics
    • Toys
    • Geek
    • Culture
  • Previews
  • Reviews
    • All Reviews
    • Video Game
    • Anime & Animation
    • Movie & TV
    • Comic Book & Manga
    • Tech & Gear
    • Food
    • Book
    • Toys
    • Tabletop and Card Game
  • Podcasts
    • A-01 Podcast
    • Nintendo Entertainment Podcast
    • Spectator Mode Podcast
  • Contact Us
X (Twitter) YouTube RSS Bluesky Discord
We need all your money! Please help support The Outerhaven
X (Twitter) Instagram YouTube Bluesky Discord
The OuterhavenThe Outerhaven
  • Latest
  • Features
  • Guides
  • Previews
  • Reviews
    • Video Game Reviews
    • Anime & Animation Reviews
    • Comic Book & Manga Reviews
    • Films & TV Reviews
    • Tech Reviews
    • Tabletop and Card Game Reviews
    • Toy Reviews
  • Gaming
    • PlayStation
    • Nintendo
    • Xbox
    • PC Gaming
    • Retro Gaming
    • Tabletop
    • Virtual Reality
  • Entertainment
    • Anime & Animation
    • Comic Books & Manga
    • Films & TV
    • Original English Light Novels DB
    • OELN DB
    • Culture
    • Books
    • Toys
  • Tech
  • Podcasts
    • A-01 Podcast
    • Nintendo Entertainment Podcast
    • Spectator Mode Podcast
The OuterhavenThe Outerhaven
Home»News»Gaming News»Microsoft CEO Says “Good Margins” Is The Best Way To “Innovate” In The Gaming Space

Microsoft CEO Says “Good Margins” Is The Best Way To “Innovate” In The Gaming Space

Wow, he doesn't have a clue about how things actually work, now does he?
By Todd BlackNovember 9, 2025
Xbox Logo 1280x720, Microsoft

For me, one of the most frustrating things going on in the gaming industry is the continual act of those at the top of certain developers or publishers punishing those who actually make the games because certain things don’t go right. It’s the executives who make the decisions more often than not, but the actual game makers who pay the price. And it’s because of that that gamers have had to deal with “broken titles at launch,” microtransactions, and other sins that the game industry repeatedly partakes in. And yes, that includes companies like Microsoft.

I’ve made my feelings about that particular publisher quite clear on the Nintendo Entertainment Podcast, as they’ve done everything from trying to say “exclusivity is antiquated,” when Nintendo proves it isn’t, and continually trying to state that it’s “doing well,” when it’s absolutely not. Then, there’s their CEO, Satya Nadella, who has made one controversial statement after another about the gaming industry, and in one interview, as noted by ComicBook.com, he said that “the best way to innovate is to have good margins, because that’s the way you can fund.”

Except that’s not true at all. Sure, developers and publishers should AIM for good profit margins, but the problem that we’ve seen for many recent years is that these teams are trying to maximize profit while sacrificing game quality. Then, they either claim ignorance as to why the game didn’t sell, or they straight-up blame the gamer for not buying or enjoying their inferior product.

It also should be noted that the Microsoft CEO said that having MASSIVE AMOUNTS OF LAYOFFS was just “the enigma of success.” …sure. Oh, and did you know that Satya Nadella makes almost $100 million a year? That would’ve definitely saved a lot of jobs at his company.

Source: ComicBook.com

microsoft nintendo playstation sony Xbox
Avatar photo
Todd Black

A self-proclaimed Nintendo fanboy, born, bred, and Mushroom fed! He’s owned every Nintendo handheld and every console since the SNES. He's got a degree in video game development, is a published comic book writer and an author of several novels!

Check out these posts

The Dante vs Clive Death Battle Brought Devils and Fantasies Together

Shigeru Miyamoto Teases The “Fun” Of Super Mario Galaxy Movie

2XKO Major Announced For Frosty Faustings XVIII, $50K Pot

Most Recent

The Dante vs Clive Death Battle Brought Devils and Fantasies Together

November 9, 2025

Shigeru Miyamoto Teases The “Fun” Of Super Mario Galaxy Movie

November 9, 2025

2XKO Major Announced For Frosty Faustings XVIII, $50K Pot

November 9, 2025

AEW Collision Recap – 11/8/2025

November 8, 2025

Game Review: Slots and Daggers (PC)

November 8, 2025

Ojisan wa Kawaii Mono ga Osuki. Receives Anime

November 8, 2025
About Us • Our Team • Contact Us • Privacy Policy • Review Policy • Ethics Policy 
Work With Us • Metacritic Reviews • OpenCritic Reviews• CriticDB Reviews
Copyright @2025 The Outerhaven Productions

Type above and press Enter to search. Press Esc to cancel.