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Home»News»Entertainment News»Book and Light Novel News»KADOKAWA Greenlights Publication Project for Popular Honeyfeed Title Why Kill? When Witches Can Be Tentacled?!

KADOKAWA Greenlights Publication Project for Popular Honeyfeed Title Why Kill? When Witches Can Be Tentacled?!

By Josh PiedraAugust 26, 2025

qdopp Inc., the operator of the global novel submission platform Honeyfeed, is pleased to announce that the popular web novel Why Kill? When Witches Can Be Tentacled! by author kazesenken is now officially in development for potential publication in Japan by KADOKAWA CORPORATION.

Why Kill? When Witches Can Be Tentacled?!

The story gained significant attention within the Honeyfeed community and was eventually picked up by KADOKAWA MF BOOKS. As a result, the project was approved internally to move forward under the Global UGC Publishing Project, part of KADOKAWA’s Global Business Acceleration Program. This initiative aims to discover promising international writers through overseas novel platforms like Honeyfeed.

“This announcement marks a new milestone in our mission to connect international authors with Japanese publishers,” said Manami Fukunaga, Manager of The Hivemind Literary Agency, a division of qdopp Inc. that represents select Honeyfeed authors. “We’re excited to see kazesenken’s talent formally recognized and supported within the Japanese publishing industry.”

Further details such as final publication approval, release date, and format will be shared in due course. For now, fans can celebrate the exciting news that Why Kill? is officially in the pipeline for future print development.

Check out the novel here: https://www.honeyfeed.fm/novels/3120

Source: Press Release

Kadokawa Light Novel OELN Why Kill? When Witches Can Be Tentacled?!
Josh Piedra
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Josh has been an anime fan for nearly twenty years. In addition, he is a light novel author with over 25 books published as well as the owner of Meteora Press, his personal publishing label. Anime and otaku culture isn't Josh's only area of expertise. He also has a Bachelor of Arts in Game Design and has created a handful of independent games along with a deep working knowledge of the gaming industry.

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