Close Menu
  • Gaming
    • All Gaming
    • Nintendo
    • PlayStation
    • Xbox
    • PC Gaming
    • Card & Tabletop
    • VR
  • Features
    • Editorials
    • Interviews
    • The Anime Pulse
  • Guides
  • Entertainment
    • All Entertainment
    • Anime & Animation
    • Movies and TV
    • Books
    • Manga & Comics
    • Toys
    • Geek
    • Culture
  • Previews
  • Reviews
    • All Reviews
    • Video Game
    • Anime & Animation
    • Movie & TV
    • Comic Book & Manga
    • Tech & Gear
    • Food
    • Book
    • Toys
    • Tabletop and Card Game
  • Podcasts
    • A-01 Podcast
    • Nintendo Entertainment Podcast
    • Spectator Mode Podcast
  • Contact Us
X (Twitter) YouTube RSS Bluesky Discord
X (Twitter) Instagram YouTube Bluesky Discord
The OuterhavenThe Outerhaven
  • Latest
  • Features
  • Guides
  • Previews
  • Reviews
    • Video Game Reviews
    • Anime & Animation Reviews
    • Comic Book & Manga Reviews
    • Films & TV Reviews
    • Tech Reviews
    • Tabletop and Card Game Reviews
    • Toy Reviews
  • Gaming
    • PlayStation
    • Nintendo
    • Xbox
    • PC Gaming
    • Retro Gaming
    • Tabletop
    • Virtual Reality
  • Entertainment
    • Anime & Animation
    • Comic Books & Manga
    • Films & TV
    • Original English Light Novels DB
    • OELN DB
    • Culture
    • Books
    • Toys
  • Tech
  • Podcasts
    • A-01 Podcast
    • Nintendo Entertainment Podcast
    • Spectator Mode Podcast
The OuterhavenThe Outerhaven
Home»News»Gaming News»How Xbox and Industry Leaders Are Improving Accessibility For Gamers

How Xbox and Industry Leaders Are Improving Accessibility For Gamers

By Keith MitchellMarch 21, 2025
Xbox_Disability_Community_art

As someone who enjoys gaming, I’ve always felt that this hobby should be accessible for everyone, and that means making sure players of all abilities can enjoy their favorite titles without barriers. With over 429 million players worldwide having some form of disability, accessibility in gaming is more important than it has ever been. Thankfully companies like Xbox agree and at this year’s Game Developers Conference (GDC), Xbox has teamed up with Electronic Arts, Google, Nintendo of America, Ubisoft, and to name a few, as part of the new Accessible Games Initiative.

Led by the Entertainment Software Association (ESA), this initiative is all about making accessibility info clear and consistent across the industry. With a new set of standardized tags, players can easily see what accessibility features a game offers before they buy. To keep things simple, Xbox will swap out our existing tags for the new initiative’s tags wherever they match. Any Xbox-specific tags that don’t have an equivalent will stick around.

Accessible Games Initiative logo

While this doesn’t affect me, it’s exciting to see that this movement will empower others to enjoy games as much as I do, and taking a cue, it will inspire other developers to build even more accessibility features into their games. This always hasn’t been the issue and even on big titles, they tend to lack features that leave other games out in the cold. It stinks, so hopefully this helps to change all that.

According to Xbox, it is already working to add these new tags to Xbox games, and soon, you’ll see them in digital Xbox experiences. In the meantime, you can visit the Accessible Games Initiative website to learn more about what each tag means.

And if you missed it, Xbox recently released its Xbox Adaptive Joystick, which can be purchased directly via the Microsoft store. Priced at $29.99, this joystick can be connected to the Xbox Adaptive Controller, to provide a more refined experience.

Xbox Adaptive Joystick image

Accessible Games Initiative game developers conference GDC Xbox
Keith Mitchell - Headshot-PS_Gear_400x400
Keith Mitchell
  • X (Twitter)
  • LinkedIn

Keith has been a fan of geek culture and video games ever since his father gifted him his first gaming console many decades ago and has used this love of for the genres to start The Outerhaven. Keith keeps follows on the ongoings of videogames, anime, comics and technology, and while he has been writing about these topics for the past 14 years, he has been a gamer and tech guy for 30 years.

Latest Posts

PAX West 2025: Borderlands 4 Endgame and Roadmap Revealed

August 29, 2025

Mortal Kombat II Film Delayed To 2026

August 29, 2025

Ganglion Receives TV Anime

August 29, 2025

Square Enix Asks Creators To Reminisce About Final Fantasy IX

August 29, 2025

Shuten Order Review (Nintendo Switch) – A Visual Novel Like None Other

August 29, 2025

majiko Releases New Single “Nande?” from Her Upcoming EP GOLDEN JUNKIE

August 29, 2025
About Us • Our Team • Contact Us • Privacy Policy • Review Policy • Ethics Policy 
Work With Us • Reviews on Open Critic • Reviews on CriticDB
Copyright @2025 The Outerhaven Productions

Type above and press Enter to search. Press Esc to cancel.