Close Menu
  • Gaming
    • All Gaming
    • Nintendo
    • PlayStation
    • Xbox
    • PC Gaming
    • Card & Tabletop
    • VR
  • Features
    • Editorials
    • Interviews
    • The Anime Pulse
  • Guides
  • Entertainment
    • All Entertainment
    • Anime & Animation
    • Movies and TV
    • Books
    • Manga & Comics
    • Toys
    • Geek
    • Culture
  • Previews
  • Reviews
    • All Reviews
    • Video Game
    • Anime & Animation
    • Movie & TV
    • Comic Book & Manga
    • Tech & Gear
    • Food
    • Book
    • Toys
    • Tabletop and Card Game
  • Podcasts
    • A-01 Podcast
    • Nintendo Entertainment Podcast
    • Spectator Mode Podcast
  • Contact Us
X (Twitter) YouTube RSS Bluesky Discord
X (Twitter) Instagram YouTube Bluesky Discord
The OuterhavenThe Outerhaven
  • Latest
  • Features
  • Guides
  • Previews
  • Reviews
    • Video Game Reviews
    • Anime & Animation Reviews
    • Comic Book & Manga Reviews
    • Films & TV Reviews
    • Tech Reviews
    • Tabletop and Card Game Reviews
    • Toy Reviews
  • Gaming
    • PlayStation
    • Nintendo
    • Xbox
    • PC Gaming
    • Retro Gaming
    • Tabletop
    • Virtual Reality
  • Entertainment
    • Anime & Animation
    • Comic Books & Manga
    • Films & TV
    • Original English Light Novels DB
    • OELN DB
    • Culture
    • Books
    • Toys
  • Tech
  • Podcasts
    • A-01 Podcast
    • Nintendo Entertainment Podcast
    • Spectator Mode Podcast
The OuterhavenThe Outerhaven
Home»News»Gaming News»Legend of Zelda Echoes Of Wisdom Producer Reveals Origins Of Key Plotpoint

Legend of Zelda Echoes Of Wisdom Producer Reveals Origins Of Key Plotpoint

By Todd BlackNovember 17, 2024
Legend of Zelda Echoes Of Wisdom

I’ve made my thoughts on The Legend of Zelda Echoes Of Wisdom pretty clear (especially in my review!), and over the last few weeks, there have been plenty of insights by the creative team to showcase what truly went into making this unique (and best-selling) Zelda title. The game’s plot has been a big talking point of the title not only because of Princess Zelda’s starring role but also because of how the three Hyrulian goddesses factored into things via the “Prime Energy.” If you were wondering why they went that route instead of just “collecting the Tri-Force” like in other games…there was a reason for that.

In a chat with Famitsu, Legend of Zelda Echoes of Wisdom producer Eiji Aonuma noted that he didn’t want there to be references to the Tri-Force at first. Why? Because it was a key part of the series lore that made things…complicated:

For a long time now the Triforce, and the relationship between Zelda, Link, and Ganon forms a base, without which nothing could form. So we discussed the fact that the story focused on acquiring the Triforce. However, if we went ahead and simply went with ‘the story of the Triforce’, since the image we have created up until now of what the Triforce is so strong, one would automatically imagine the story must have the same structure and flow.

So instead, we purposefully made the setting and time ambiguous. It wasn’t a situation where the king, royal family, and everyone already knew about the Triforce, and in fact even the word had been forgotten. Instead it was a setting where all that remains is a vague legend of something called the ‘Prime Energy’ that sleeps in the world, which allowed us to greatly expand the adventure.

Aonuma admits that, in the end, it’s “clear” that it’s the Tri-Force, but that was more for long-time fans than anything else.

Legend of Zelda Legend of Zelda Echoes of Wisdom nintendo Nintendo Switch The Legend of Zelda
Avatar photo
Todd Black

A self-proclaimed Nintendo fanboy, born, bred, and Mushroom fed! He’s owned every Nintendo handheld and every console since the SNES. He's got a degree in video game development, is a published comic book writer and an author of several novels!

Related Posts

Hollow Knight Silksong Finally Gets Release Date!

Mega Victreebel Revealed In New Pokemon Legends Z-A Videos!

Vampires Survivors Devs Releases A New Game, Kill The Brickman At Gamescom 2025

Ys X: Proud Nordics Will First Launch On Steam And Nintendo Switch 2

Death End re;Quest: Code Z Launching On Steam August 27th

Hyperdimension Neptunia Re;Birth Trilogy Delayed To October

Latest Posts

Hollow Knight Silksong Finally Gets Release Date!

August 21, 2025

AEW Dynamite Recap – 8/20/2025

August 21, 2025

Mega Victreebel Revealed In New Pokemon Legends Z-A Videos!

August 21, 2025

Toho International and Marvel Unveil 5th Issue Cover for Godzilla Destroys the Marvel Universe

August 21, 2025

GKIDS Unveils Panels for New York Comic Con

August 21, 2025

Vampires Survivors Devs Releases A New Game, Kill The Brickman At Gamescom 2025

August 21, 2025

Ys X: Proud Nordics Will First Launch On Steam And Nintendo Switch 2

August 21, 2025
About Us • Our Team • Contact Us • Privacy Policy • Review Policy • Ethics Policy 
Work With Us • Reviews on Open Critic • Reviews on CriticDB
Copyright @2025 The Outerhaven Productions

Type above and press Enter to search. Press Esc to cancel.