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Home»News»Gaming News»The Evil Within gameplay benchmark PC (i5 4590 / GTX780 / Windows 8.1)

The Evil Within gameplay benchmark PC (i5 4590 / GTX780 / Windows 8.1)

By Keith MitchellOctober 15, 2014

evil-within_logo_bench

With all the talk about the performance issues from the release of The Evil Within, I decided to take a few minutes from my progression of the game and go do some tweaking and present a first level play through / Benchmark on my “HTCP / Steam Machine” that’s connected to my TV in my “Man Cave”.

And yes I did die a few times as I wasn’t playing attention and I didn’t bother to edit the video, wasn’t that bad of a play through.

1080p resolution
Recorded with Nvidia Shadowplay and encoded at 38832kbps (Which Youtube killed with its compression)
All settings except for Motion Blur enabled and everything set to High
Intel i5 4590’s @ 4.0 Ghz
EVGA GTX 780 3GB GPU
16GB DDR3 Memory
Windows 8.1
Latest Nvidia drivers and Geforce Experience 2.13

For the most part my fps was consistent at 58-60fps though it did drop a little lower at times but not outside of the lower 50 fps range. I also noticed that when I used OBS and tried to encode the game at 50 mbits that I incurred some dropped frames so I switched up to using Shadowplay and those issues went away.

And let’s keep this in perspective gang. For te most part we’re playing an un-optimized port from the PS4/Xbox One and we’re fortunate enough to have the hardware and the ability to unlock 60 fps , where our console brethren aren’t so lucky and are stuck at a inconsistent and sub-par 30 fps. I’m not trying to start a console vs PC here folks, I’m just telling it how it is and sadly it shouldn’t have gone down like this.

Benchmark Bethesda' GTX 780 i5 4590 PC Shadowplay Tango The Evil Within
Keith Mitchell - Headshot-PS_Gear_400x400
Keith Mitchell
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Keith has been a fan of geek culture and video games ever since his father gifted him his first gaming console many decades ago and has used this love of for the genres to start The Outerhaven. Keith keeps follows on the ongoings of videogames, anime, comics and technology, and while he has been writing about these topics for the past 14 years, he has been a gamer and tech guy for 30 years.

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