Close Menu
  • Gaming
    • All Gaming
    • Nintendo
    • PlayStation
    • Xbox
    • PC Gaming
    • Card & Tabletop
    • VR
  • Features
    • Editorials
    • Interviews
    • The Anime Pulse
  • Guides
  • Entertainment
    • All Entertainment
    • Anime & Animation
    • Movies and TV
    • Books
    • Manga & Comics
    • Toys
    • Geek
    • Culture
  • Previews
  • Reviews
    • All Reviews
    • Video Game
    • Anime & Animation
    • Movie & TV
    • Comic Book & Manga
    • Tech & Gear
    • Food
    • Book
    • Toys
    • Tabletop and Card Game
  • Podcasts
    • A-01 Podcast
    • Nintendo Entertainment Podcast
    • Spectator Mode Podcast
  • Contact Us
X (Twitter) YouTube RSS Bluesky Discord
X (Twitter) Instagram YouTube Bluesky Discord
The OuterhavenThe Outerhaven
  • Latest
  • Features
  • Guides
  • Previews
  • Reviews
    • Video Game Reviews
    • Anime & Animation Reviews
    • Comic Book & Manga Reviews
    • Films & TV Reviews
    • Tech Reviews
    • Tabletop and Card Game Reviews
    • Toy Reviews
  • Gaming
    • PlayStation
    • Nintendo
    • Xbox
    • PC Gaming
    • Retro Gaming
    • Tabletop
    • Virtual Reality
  • Entertainment
    • Anime & Animation
    • Comic Books & Manga
    • Films & TV
    • Original English Light Novels DB
    • OELN DB
    • Culture
    • Books
    • Toys
  • Tech
  • Podcasts
    • A-01 Podcast
    • Nintendo Entertainment Podcast
    • Spectator Mode Podcast
The OuterhavenThe Outerhaven
Home»News»Gaming News»Monolith Soft Reveals New R&D Department And Plans To Expand Game Engine

Monolith Soft Reveals New R&D Department And Plans To Expand Game Engine

A sign of improvements to come?
By Todd BlackOctober 7, 2024
Xenoblade Chronicles 2 review Favorite Nintendo Switch Games, Monolith Soft

I’ve made it VERY clear over the years that I’m a big fan of Monolith Soft because of what they did with the Xenoblade Chronicles saga, especially with its last two entries and the “definitive edition” of the original on Nintendo Switch has been nothing short of magical. I still cry thinking about certain moments from Xenoblade Chronicles 3, and I won’t ever shy away from saying that. However, our eyes must now be on the future, and apparently, the company knows exactly what it wants to do.

CCO and director Tetsuya Takahashi had a chat with CG World, and in that chat, he noted that the team would grow its R&D department, with a focus on building up tech within its game engine to improve titles for the future. The director also highlighted the true need of doing this kind of expansion:

“Publishers can easily hire dedicated personnel and take on R&D as a company asset, but in our case, since title development is our main focus, we didn’t have much manpower to invest in the future. When we were developing Xenoblade Chronicles 2 (2017), we only had a few dozen in-house programmers, and we were overwhelmed with development alone. We were not in a position to organize an R&D team.

That situation continued for a while, but then we started developing titles with Nintendo that tens of millions of customers around the world could enjoy, and as the scale of development became larger, the level of demands for development also increased.”

So it’s growing to meet demands, and Monolith Soft knows that there are high expectations on it for its next game, especially since XC3 was a Game of the Year contender for 2022 and won multiple accolades during award season. We wish them well in whatever they make next.

Monolith Soft nintendo Nintendo Switch Xenoblade Xenoblade Chronicles Xenoblade Chronicles 3 Xenoblade Chronicles X
Avatar photo
Todd Black

A self-proclaimed Nintendo fanboy, born, bred, and Mushroom fed! He’s owned every Nintendo handheld and every console since the SNES. He's got a degree in video game development, is a published comic book writer and an author of several novels!

Related Posts

Spike Lee Directs NBA 2K26’s Gritty New MyCAREER Journey

Analogue 3D Delayed Again, Now Targeting Holiday 2025

Spectator Mode Podcast Episode 198 – Exclusivity, Marvel Conspiracies, and IGN Shakeups

LEGO Batman: Legacy Of The Dark Knight At Gamescom 2025

Yoshi-P Would Love Final Fantasy XIV On Nintendo Switch 2

Extended Gameplay Trailer for Wild Blue Shows Why Star Fox Fans Should Be Excited

Latest Posts

Spike Lee Directs NBA 2K26’s Gritty New MyCAREER Journey

August 20, 2025

Analogue 3D Delayed Again, Now Targeting Holiday 2025

August 20, 2025

Spectator Mode Podcast Episode 198 – Exclusivity, Marvel Conspiracies, and IGN Shakeups

August 20, 2025

LEGO Batman: Legacy Of The Dark Knight At Gamescom 2025

August 20, 2025

Yoshi-P Would Love Final Fantasy XIV On Nintendo Switch 2

August 20, 2025

Extended Gameplay Trailer for Wild Blue Shows Why Star Fox Fans Should Be Excited

August 20, 2025

One More Level Unveils Valor Mortis, a First-Person Soulslike, at Gamescom 2025

August 20, 2025
About Us • Our Team • Contact Us • Privacy Policy • Review Policy • Ethics Policy 
Work With Us • Reviews on Open Critic • Reviews on CriticDB
Copyright @2025 The Outerhaven Productions

Type above and press Enter to search. Press Esc to cancel.